Bungie reveals huge Destiny 2 changes for New Frontiers, including two expansions a year

Bungie celebrates ten years of Destiny with a whole new content cadence, with two expansions arriving each year.

09th Sep 2024 17:00

Image via Bungie

Destiny 2 Announces New Frontiers Expansion (1)

The last decade has almost flashed before our eyes, and Destiny is celebrating its big two-digit birthday in style.

Today marks the tenth anniversary of the looter shooter, and in that time we've had a full sequel, countless expansions, and even multiple publishers.

To mark the occasion, developer Bungie has dropped a new blog post that's drastically shaking up the game's upcoming Codename: Frontiers schedule of expansions.

Bungie announces two new Expansions in Destiny's birthday celebrations

Bungie has now confirmed that there will be two new expansions every year, starting in Summer 2025.

The first two projects have been announced: Codename Apollo and Codename Behemoth. The former will arrive in "summer" of next year and take us all the way through autumn, where Behemoth will take the reigns for the holiday season and push us through to spring of 2026.

In each expansion are "new raids and dungeons" which is music to every Destiny fan's ears, while new locations, stories, weapons, gear, and missions will all be available.

Both new expansions will also have two major updates each, filled with free content and a Sandbox meta shakeup every three months.

Destiny 2 will never see a Final Shape-sized DLC again

There is a catch. Kind of. Well, more of a pivot. Instead of having annual expansions like The Final Shape, which was critically well-received but took a lot of the studio's energy and creativity, Bungie is now promising that each of the new expansions will be slightly smaller but that they'll ship more regularly.

"Starting next year, instead of one big Expansion, we are going to deliver two medium-sized Expansions, one every six months," said Destiny 2 Game Director Tyson Green in a new blog post.

"Each of these will depart from the one-shot campaign structure we’ve been using essentially unchanged since Shadowkeep, and each will be an opportunity to explore exciting new formats instead."

Starting with Apollo, Narrative Director Alison Lührs said that it will be a "nonlinear character-driven adventure", meaning you have more freedom about which missions and locations need completing first, and the storyline will continue no matter which option you pick.

Players can expect to see Codename Apollo teasers cropping up in the latter two episodes of The Final Shape, which should really whet your appetite for the future of the franchise and the next ten years.

Bungie even says it's experimenting with alternative ways to play, saying "We are excited to try new things that challenge your idea of what a Destiny experience can be."

"We are actively prototyping non-linear campaigns, exploration experiences similar to the Dreaming City or Metroidvanias, and even more unusual formats like roguelikes or survival shooters. Each expansion will present a new opportunity to try something different."

Jack Marsh

About The Author

Jack Marsh

Jack is an Esports Journalist at GGRecon. Graduating from the University of Chester, with a BA Honours degree in Journalism, Jack is an avid esports enthusiast and specialises in Rocket League, Call of Duty, VALORANT, and trending gaming news.

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