Call of Duty devs outright deny skill-based hit reg and in-game bots
The Call of Duty developers have outright denied using skill-based hit registration and bots in multiplayer matches.
30th Jan 2024 12:32
Image via Sledgehammer Games
![](https://www.ggrecon.com/media/n2ddi0mf/mw3-operator-in-dimly-lit-underpass.jpg)
![mw3-operator-in-dimly-lit-underpass.jpg](https://www.ggrecon.com/media/n2ddi0mf/mw3-operator-in-dimly-lit-underpass.jpg)
Call of Duty devs outright deny skill-based hit reg and in-game bots
The Call of Duty developers have outright denied using skill-based hit registration and bots in multiplayer matches.
30th Jan 2024 12:32
Image via Sledgehammer Games
The conspiracist Call of Duty fans have been pulling out all of the excuses in recent years, convinced that there are more reasons why they are losing gunfights than just pure skill.
Skill-based (and even purchase-based) fictional excuses have been cast out in recent weeks, with hit registration, aim assist, damage, and even visibility, all being questioned by players over the last few months.
Now though, the Call of Duty developers have released a huge statement on the matchmaking processes, and have outright denied that gameplay features are altered depending on skill.
Activision denies 'skill-based hit registration' in Call of Duty
In a blog post on January 29, Activision and the multiplayer Call of Duty studios revealed how its matchmaking system works, diving into SBMM, admitting that this system is tailored for low-skill players and blaming players who quit games for inconsistent lobbies.
However, in the FAQ section, the developers explained whether matchmaking can impact features such as hit registration, player visibility, aim assist, damage, and any other variable that players have accused them of fluctuating over the years.
Its answer was a flat, "No."
"Our matchmaking process does not impact gameplay elements," Activision added.
The developers also explained that buying bundles doesn't impact matchmaking and in-game variables either.
Recent patent discoveries did add to the original curiosities, given that the developers actually have the technology for said accusations, but Activision has now insisted that it is not used in Call of Duty multiplayer.
Call of Duty denies using bots in multiplayer
Other criticisms of Call of Duty matchmaking also include the possible usage of AI bots, which has only become more prevalent with this weird increase in "reverse boosting", which creates bottom-of-the-barrel lobbies and skill levels where viewers are adamant that only bots can play in that way.
Again, Activision has denied using any AI in Modern Warfare 3 and other multiplayer Call of Duty games.
"Call of Duty Multiplayer does not use bots as part of the general matchmaking process. If this changes in the future, we will inform the community," it said.
These comments are strictly focused on multiplayer, with a Warzone-centric blog post planned in the near future.
Whether this will stop the conspiracies is another matter though.
![](https://www.ggrecon.com/media/0feiyw1z/icon.jpg)
About The Author
Jack Marsh
Jack is an Esports Journalist at GGRecon. Graduating from the University of Chester, with a BA Honours degree in Journalism, Jack is an avid esports enthusiast and specialises in Rocket League, Call of Duty, VALORANT, and trending gaming news.
Comments