Halo Infinite Devs Update Forge Plans After Layoffs
Halo Infinite's team has explained what's next for the fan-favourite Forge mode, amidst concerns about the company's grasp on the franchise.
07th Feb 2023 15:39
343 Industries
Halo Infinite Devs Update Forge Plans After Layoffs
Halo Infinite's team has explained what's next for the fan-favourite Forge mode, amidst concerns about the company's grasp on the franchise.
07th Feb 2023 15:39
343 Industries
343 Industries hasn't exactly been showing everyone its best side recently. While Halo Infinite has withheld many of its promises, assuring fans that features like Forge (that many feel should have been in the game on launch) would be coming soon, it's failed to follow through.
Many have wondered what's happening behind the scenes to make this happen - and it has recently become clear.
343 Industries has been going through huge changes, with important team members leaving and huge sums of staff being laid off to make way for what lies beyond Halo Infinite. But as fans scramble with concern, 343 Industries has attempted to quell the chaos.
343 Industries Offer Forge Update
Though the development of the Forge mode for Halo Infinite has been pretty quiet, even despite the huge layoffs at 343 Industries, we've finally got some kind of confirmation that the mode is still up for updates, even after it was confirmed that Halo Infinite wouldn't get a DLC.
In response to a fan query on Twitter, the Lead Designer of Forge at 343 Industries, Michael Schorr (better known online as Forge Lord), has assured players of exactly what's next in the plan for the mode.
The high level plan for Forge is still the same," he says. "We'll be adding new features and quality of life improvements, fixing bugs, and responding to player feedback. We've already talked about some of the upcoming Forge features (AI spawning, Minigame mode, and editing dev maps)."
The Next Halo Game Will Be Built In Unreal Engine 5
As part of the new announcements surrounding the Halo franchise, 343 Industries has revealed that it's full steam ahead on their new project titled Project Tatanka, and the next game will be produced in Unreal Engine 5 rather than the Slipspace Engine.
This is a big deal, but supposedly, the decision was made as the original engine has been deemed clunky by those working on it. This increasingly outdated tech is also thought to be one of the leading causes for problems during the development of Halo Infinite.
Change might be on the horizon, but it looks like 343 Industries is keen to tidy up Forge before the devs call it a day on their current project. Say your goodbyes while you can.
About The Author
Joseph Kime
Joseph Kime is the Senior Trending News Journalist for GGRecon from Devon, UK. Before graduating from MarJon University with a degree in Journalism, he started writing music reviews for his own website before writing for the likes of FANDOM, Zavvi and The Digital Fix. He is host of the Big Screen Book Club podcast, and author of Building A Universe, a book that chronicles the history of superhero movies. His favourite games include DOOM (2016), Celeste and Pokemon Emerald.
Related
More Like This
Playing Halo 2 in third-person makes it better than ever
When you think of Halo you most likely categorise it as a first-person shooter, which makes sense since that is exactly what it is. At least, it was until modders shone a whole new light on Halo: Combat Evolved and Halo 2, allowing players to experience Halo in the third person.
55 weeks ago