Warzone fans want fan-favourite Verdansk feature to return

Call of Duty fans want lootable blueprint weapons to return in Warzone's Urzikstan, as they were adored by players in the Verdansk-era.

22nd Feb 2024 11:00

Images via Activision

Even though Warzone fans are always on the hunt to collect more blueprints, it often feels like you have to pull out your wallet to get hold of any.

While limited-time events do occasionally give players a chance to unlock them, the strongest of the bunch are typically locked behind CoD points in the store.

Back in the golden era of Warzone, blueprints were part of the floor loot and testing them out in your matches was a great way of finding out if you wanted to add them to your arsenal.

Not only that, but it was exciting to equip a flashy gun in the middle of the match. Unfortunately, the devs removed this feature in the transition away from the OG Warzone, but fans want it back.

Warzone players want lootable blueprint weapons back

Taking to the CODWarzone subreddit, user KNEXIUM questioned why the devs removed blueprint weapons from supply boxes, as it allowed them to test them without having to fork out any cash.

Others agreed, arguing that incorporating blueprints into the floor loot offered the game far more "personality" and gave competitors a rush of excitement when they found a cool weapon.

"Just having ground loot with a bit of personality was awesome... I enjoyed picking up the 'Milk Weed' MP5 with the VLK optic," said one user, with another claimingm "Yeah - for the longest time it was actually a choice as to which loadout to grab."

Overall, it's clear that without blueprints, the Urzikstan loot pool feels a little boring and dry. However, CoD fans have some theories about why the feature was axed.

Why were ground loot blueprints removed from Warzone?

Operator looking over Verdnask in Warzone

After considering all the options, Warzone players have concluded that removing blueprints from the loot pool all came down to "money" for Activision.

Keeping the blueprints exclusive and only accessible to those who pay makes them more sought-after, which isn't the case if you can get them from supply boxes.

"The entire game is arranged in a way to try getting you to spend more money, look at the game through that lens and everything starts making sense," said one user, with another arguing, "Pay-to-play COD is heading towards Fortnite sellout stage."

Whether money was the reason behind the change or not, this is just another feature the community misses from the golden era - let's hope it makes a return alongside Verdansk in the future.

About The Author

Alex Garton

Alex is a Senior Writer at GGRecon. With a BA (Hons) in English, he has previously written for Dexerto & Gfinity. Specialising in Call of Duty & Apex Legends, he loves (attempting) to improve his aim in competitive shooters and will always make time for a single-player RPG.

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