Warzone Mobile adds fan-requested feature but its bad news for phone users
Warzone Mobile has finally unveiled an FOV slider, but it's not good for those playing on lower-tier phones.
10th May 2024 17:38
Image via Activision
![](https://www.ggrecon.com/media/vybgfknq/warzone-mobile-fov.jpg)
![warzone-mobile-fov.jpg](https://www.ggrecon.com/media/vybgfknq/warzone-mobile-fov.jpg)
Warzone Mobile adds fan-requested feature but its bad news for phone users
Warzone Mobile has finally unveiled an FOV slider, but it's not good for those playing on lower-tier phones.
10th May 2024 17:38
Image via Activision
Since Warzone Mobile first came out, there was scathing criticism that the game was tailored directly to those players who could pay to win.
Not through in-game features, there are no pay-to-win bundles or anything of the sort, but rather if you had the best tech, there was nothing stopping you from winning with ease.
Except for the FOV, which levelled the playing field so that gamers with gleaming iPads wouldn't have an advantage against those with maxed-out overheating phones. But the scales have just been tipped in the direction of the wealthier...
Warzone Mobile adds an FOV slider
After a handful of months of asking, Warzone Mobile has added an FOV Slider which can be cranked up to 120 depth, just like on the console variant.
The slider was originally set at 80 depth, giving players an extra 50% to look at if their screen can handle it.
For years, the FOV Slider was negated from console players, giving those on PC a chance to see enemies before they came into focus for Xbox and PlayStation users, and the perception now lies with the wider FOV (at least to 110), the better chance you stand on Warzone.
Why is an FOV Slider bad for a lot of players?
For most regular players, this will be music to their ears, but for those casual bunch (the main bulk of the Warzone player count) who jump on every now and again, it might open a skill gap.
Already, we've seen Warzone Mobile stans splash out on the finest screens that money can buy so that they can perform on the highest resolutions possible, and the FOV only encourages this same tactic.
For part-time Paul and his mate sometimes-on Steve, who both play on iPhones that are bursting to the brim with storage, it's likely that the bigger FOV will only cause the game to crash and burn.
It's the same debate as those who use their fingers to play as opposed to the wealthier who can afford Nvidia controllers, as Warzone Mobile appears to be going very, very capitalist.
![](https://www.ggrecon.com/media/0feiyw1z/icon.jpg)
About The Author
Jack Marsh
Jack is an Esports Journalist at GGRecon. Graduating from the University of Chester, with a BA Honours degree in Journalism, Jack is an avid esports enthusiast and specialises in Rocket League, Call of Duty, VALORANT, and trending gaming news.
Comments