Counter-Strike 2 patch notes: All changes to networking, UI, visuals & more

Counter-Strike 2 patch notes: All changes to networking, UI, visuals & more

Counter-Strike 2 may only be available in limited form, but there are still regular updates to the game. Here are the changes made so far.

06th Apr 2023 15:44

Images via Valve

This is part of the ‘Counter-Strike’ directory

Directory contents

Want to see all the Counter-Strike 2 patch notes so far? Counter-Strike 2 is available with limited access, as the full game will be released later this year. Patch notes are already here, as changes are happening even to the current version of the game. Here are all the changes so far in the Counter-Strike 2 patch notes.

Counter-Strike 2 patch notes: Patch 31 March

A player holding a knife, standing in a ditch on the Overpass map which hasn't seen any changes in the patch notes

Here are all the changes added to the Counter-Strike 2 patch notes on 31 March:

NETWORKING

  • Multiple network optimizations.
  • The player lister in private matchmaking should no longer mix CS:GO and CS2 players together if they use the same private matchmaking pool code.

UI

  • Added Defuse Kit to team equipment display.
  • Scoreboard - Various font and style changes
  • Adjusted voting panel to more closely match other UI

VISUALS

  • Continued physically based rendering (PBR) compatibility adjustments to stickers:
    • Brightened some sticker styles for better contrast
    • Added some functionality to support fine-tuning individual items in future content adjustments.
  • Adjusted some main menu and end-of-round animations to reduce interpenetration between weapons and character models.
  • Various improvements to character models.
  • Continued improvements to inspect/reload behaviour.

DUST II

  • Various adjustments to clipping and materials.
  • Sealed rooftops to prevent grenades/molotovs from landing in places they shouldn't.

MISC

  • Restored functionality for adding/removing bots while playing offline.
  • Restored spray menu functionality.
  • Restored radio command functionality.
  • Fixes for various crashes.

  • Considering it is the case with CS:GO, is Counter-Strike 2 free to play? 

Counter-Strike patch notes: Patch 30 March

Counter Strike 2 patch notes: A player wielding an AK47 approaching a door on Dust 2

Here are all the changes that arrived with the Counter-Strike 2 update patch notes on 30 March:

NETWORKING

  • Multiple network traffic optimizations.
  • Shooting random seeds are now correctly desynchronized between server and client code.

VISUALS

  • Fixed positions of overhead labels and ping elements at different resolutions.
  • Fixed halo around enemies to not give away their locations.
  • Bomb code will now correctly clear when aborting the bomb plant.
  • Fixed rare inspect animations to be rare and not every anim.
  • Inspect then reload ("f", "r", "f", "r") more closely matches CS:GO behaviour.
  • Disabled all development console commands (including "cl_physics_highlight_active 5").

GAMEPLAY

  • HE grenades no longer affect smokes through walls.
  • Disabled collisions between ragdolls.
  • Players will no longer drop weapons when getting a bonus weapon in Deathmatch.
  • Trajectory preview for decoy grenades is now correct.
  • Improved behaviour of picking up weapons with the use key.  

INPUT SYSTEM

  • Buy menu and scoreboard now allow movement while they have focus.
  • Team intro allows voice chat.
  • Keys will no longer get stuck when opening the steam overlay.
  • Fixed many cases where user input would get confused.
  • Multiple actions cannot be bound to one key.

SOUND

  • Adjustments to smoke grenade sound timing at a distance.
  • Fixed a bug where flashbang or grenade sound effect would remain if player died while having that sound effect active.
  • Added dedicated player-only sound when a grenade is correctly jump-thrown.
  • Fixed chat wheel lines to be restricted to legitimate chat wheel lines that can be configured in game options.

DUST II 

Counter-Strike 2 patch notes: 24 March

Counter Strike 2 patch notes: Planting a bomb

Here are all the changes made it to Counter-Strike 2 patch notes in the 24 March update:

UI

  • Fixed common asserts.
  • Removed Trade-Up contract UI for Limited Test.
  • Fixed multiple items showing up in the inspect panel.

Audio

  • Use correct audio device name when user picks "default" device.
  • Added weapon drop sounds to minimap distance broadcast.
  • Lowered volume of some dust2 ambience.
  • Added some missing ui sounds.
  • Lowered volume of flashbang ringing and volume ducking effect.
  • Reduced stereo spread of grenade explosions.
  • Fixed phasing with deathmatch kill bonus sound.

Game

  • Fixed various game crashes.
  • Smoke bullet holes are now fixed relative to the firstperson camera.
  • Smoke grenades dropped in small crevices no longer detonate on the incorrect side of thin walls.
  • Players can no longer pick up weapons while dead during a competitive match.
  • Fixed dropping weapons during the team intro.
  • Fixed +voicerecord getting stuck on when held during team intro and released after.
  • Chat messages sent during end of match no longer show players as *DEAD* if they were dead at the end of the last round.
  • Fixed handling game input keys such as +voicerecord while panorama has focus.
  • Added netgraph.

Graphics

  • Fixed flickering with MSAA.
  • Fixed smoke cloud volume lighting.
  • Fixed stencil issue on glass when MSAA is disabled.
  • Updated various weapon finishes based on community feedback.

That is it for the recent updates to the Counter-Strike 2 patch notes. For more on the game, check out Counter-Strike 2 tick rate explained.

Dave McAdam

About The Author

Dave McAdam

Dave is a Senior Guides Writer at GGRecon, after several years of freelancing across the industry. He covers a wide range of games, with particular focus on shooters like Destiny 2, RPGs like Baldur's Gate 3 and Cyberpunk 2077, and fighting games like Street Fighter 6 and Tekken 8.

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