Counter-Strike 2 October 4 patch notes, including graphics changes & bug fixes
The latest set of patch notes for Counter-Strike 2 have been released on October 4, bring various new graphical changes, bug fixes, and more to the game.
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There have been a number of new updates to CS2 following its release in late September, and the new patch notes on October 4 bring a bunch of graphical changes and bug fixes to improve your overall Counter-Strike 2 experience.
While it is largely the same game, this new iteration of Counter-Strike still has a number of creases to iron out - especially if Valve wants to make Premier Mode the go-to experience.
Thankfully the game is being constantly tweaked and adjusted, even with the smallest changes - so make sure to pay attention to every change as there's bound to be something that you will have noticed.
All you need to do now is continue reading to see all of the latest changes in the Counter-Strike 2 October 4 patch notes, as we've got the complete list below.
CS2 October 4 patch notes & changes
Here are all of the changes, additions, and fixes that have arrived with the latest Counter-Strike 2 patch notes on October 4:
Graphics
- Removed Model / Texture Detail: Very High setting since it was identical to High. They used to differ by Texture Filtering Mode, but that's a separate setting now
Animation
- Repositioned finger on AWP so it doesn't look as long
Maps
- Various bug fixes and tweaks to Inferno, Anubis, Vertigo, Ancient, and Mirage
Misc
- Various bug fixes and tweaks to stickers
- Adjusted crosshair outline rendering for fractional values
- Fixed a bug where disconnecting from and reconnecting to a match would result in less XP
- Fixed the "buy <item>" command to work with the new flexible loadout system. The command will now find the named item in your loadout instead of assuming a default slot. If the named item isn't in your loadout, the command will fail. To buy by slot, use "buy secondary0", "buy midtier1", "buy rifle2", etc. instead
- Various tweaks to automatic sniper rifle muzzle flashes
- Various tweaks to glass impact effects
- Added sort options to secondary inventory select panel for actions like applying stickers
- Fixed a bug where users in Germany were incorrectly identified as users in China
The adjustment to your finger length when using an AWP is perhaps one of my favourite changes in recent memory - but I know that it certainly looked strange to me! Some of these adjustments are a little vague - especially when it comes to general 'fixes', but you can rest assured that the game is in a more stable state now.
So, that wraps up all of the latest changes that have arrived in the Counter-Strike 2 patch notes for October 4.
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About The Author
Harry Boulton
Harry is a Guides Writer at GGRecon, having completed a Masters of Research degree in Film Studies. Previously a freelance writer for PCGamesN, The Loadout, and Red Bull Gaming, he loves playing a wide variety of games from the Souls series to JRPGs, Counter-Strike, and EA FC. When not playing or writing about games and hardware, you're likely to find him watching football or listening to Madonna and Kate Bush.
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This is part of the ‘Counter-Strike’ directory
Directory contents