Diablo 4 Season 5: All new unique items & Legendary Aspects
Diablo 4 Season 5 adds a tonne of new unique items and Legendary Aspects for all classes, so check out what each of them does.
This is part of the ‘Diablo’ directory
Directory contents
-
Exquisite Blood
-
Bloodforged Sigils
-
Distilled Fear
-
Crushed Beast Bones
-
Silent Chests
-
Baleful Fragments
-
Murmuring Obols
-
Sigil Powder
-
Fiend Roses
-
Helltide Mystery Chests
-
Blood Lures
-
Wardwoven Chests
-
Lunar Shrines
-
Igneous Core
-
Malignant Hearts
-
Red Dust
-
Scattered Prism
-
Baneful Hearts
-
Abberant Cinders
-
Living Steel
-
Anniversary Gifts
-
Fractured Winterglass
-
How To Get Ingolith
-
PC Requirements
-
Open World?
-
MMO
-
Diablo 3 Crossplay
-
Should You Play Diablo 3?
-
Level Cap
-
New Game Plus
-
Voice Actors
-
Download Size
-
Softcore vs Hardcore
-
Online Requirements
-
Class Popularity
-
Crossplay
-
Controller Support
-
MacOS Support
-
Secret Cow Level
-
Monetisation
-
Steam Deck
-
Editions Compared
-
High-Resolution Assets
-
Trophies & Achievements
-
Player Count
-
How Long To Beat
If you're looking to get the most powerful build in Diablo 4 Season 5, you'll want to know all the newest unique items and Legendary Aspects. Here's a breakdown of each one, covering their affixes, powers, and effects.
All unique items
All classes
Crown of Lucion (Helm)
- Affixes
- + 838-873 Maximum Life
- + 6-8% Lucky Hit
- + 32-40% Shadow Resistance
- + 6-8% Cooldown Reduction
- Power
- Each time you use a Skill with a Resource Cost, gain 5-15% increased damage and Resource Cost is increased by 30% for 4 seconds, stacking up to 5 times
Endurant Faith (Gloves)
- Affixes
- + 28-42 All Stats
- + 638-873 Maximum Life
- + 6-8% Cooldown Reduction
- + 16-35% Healing Received
- Power
- When you would be damaged for at least 40% of your Maximum Life at once, it is instead distributed over the next 2 seconds and reduced by 10-30%
Shard of Verathiel (One-Handed Sword)
- Affixes
- + 50% Damage
- + 28-42 All Stats
- + 5-13 Maximum Resource
- + 16-25% Basic Attack Speed
- + 1-2 Basic Skills
- Power
- Basic Skills deal 50-200% increased damage but additionally cost 25 Primary Resource
Rakanoth's Wake (Boots)
- Affixes
- + 12.5-18% Movement Speed
- + 57-75% Non-Physical Damage
- + 26-35% Resistance to All Elements
- + 6-8% Cooldown Reduction
- Power
- When you cast a Skill with a Cooldown, you explode, dealing X Fire damage
Locran's Amulet
- Affixes
- + 25% Resistance to All Elements
- + 2-3 All Stats
- + 5-13 Maximum Resource
- + 88-115% Critical Strike Damage
- + 8-10% Resistance to All Elements
- Power
- Your skills gain 0.10-0.40% Critical Strike Chance bonus per point of Primary Resource you have, up to 10-40%. Each point of Primary Resource above 100 grants 0.2% Critical Strike Damage instead
Barbarian
Unbroken Chain (Amulet)
- Affixes
- + 25% Resistance to All Elements
- + 12.5-18% Movement Speed
- + 219-300 Ultimate Damage
- + 13.5-22.5 Cooldown Reduction
- + 2-3 to Pit Fighter
- Power
- Casting Steel Grasp reduces Iron Malestrom’s Cooldown by 3.3-10.0 seconds. Enemies damaged by Iron Maelstrom deal 10-30% less damage for 6 seconds
The Third Blade (One-Handed Sword)
- Affixes
- + 65% Damage to Close Enemies
- + 99-135 Strength
- + 1-2 Fury on Kill
- + 30-40% Vulnerable Damage
- + 57.5-80% Weapon Mastery Damage
- Power
- Your Weapon Mastery Skills are now also Core Skills that have no Cooldowns but cost Fury, dealing 50-70% of normal damage. Their Fury costs are reduced by 5 for any additional Charges the Skill would have had
Druid
The Basilisk (Staff)
- Affixes
- + 130% Damage to Crown Controlled Enemies
- + 16-25% Earth Attack Speed
- + 80-100% Critical Strike Damage
- + 125-170% Physical Damage
- + 21-30% Critical Strike Chance Against Stunned Enemies
- Power
- When you first hit an enemy when an Earth Skill, Petrify them for 3 seconds. Petrifying an enemy additionally deals 4412-26472 Physical Damage
Mjolnic Ryng (Ring)
- Affixes
- + 10% Resistance to All Elements
- + 10% Shadow Resistance
- + 99-135 Willpower
- + 6-8% Critical Strike Chance
- + 16-25% Movement Speed while Cataclysm is Active
- + 1-2 to endless Tempest
- Power
- While Cataclysm is active, you gain unlimited Spirit and deal40-100% increased damage
Necromancer
The Mortacrux (Dagger)
- Affixes
- + 50% Damage
- + 126-180 Intelligence
- + 98-125% Critical Strike Damage
- + 62.5-85% Vulnerable Damage
- + 3-5 to Hewed Flesh
- Power
- When consuming a Corpse, there is a 10-30% chance to also create a decaying Skeletal Simulacrum that seeks enemies but cannot attack. When it dies, it explodes for 5,514 Shadow damage. This effect is treated as a Macabre Skill
Path of Trag'oul (Boots)
- Affixes
- + 3 Maximum Evade Charges
- + 1500-1750 Armour
- + 12.5-18% Movement Speed
- + 13-17.5% Bone Prison Cooldown Reduction
- + 1-2 Bone Skills
- Power
- Bone Prison traps a larger area and fires 10-30 Bone Splinters at enemies trapped within. Increase your Maximum Essence by 2 for 10 seconds each time these Bone Splinters hit an enemy
Rogue
The Umbracrux (Dagger)
- Affixes
- + 50% Damage
- + 76-90 Dexterity
- + 30-40% Vulnerable Damage
- + 7-9% Subterfuge Cooldown Reduction
- + 2-3 to Innervation
- Power
- Your Subterfuge Skills create an attackable Shade Totem for 3-8 seconds. Any damage it takes is replicated onto surrounding enemies at 20% effectiveness. You may only have 1 Shade Totem active at a time. This damage counts as a Trap Skill
Shroud of Khanduras
- Affixes
- Evade grants +16-25% Movement Speed for 1.5 seconds
- + 57-75% Non-Physical Damage
- + 46.5-60% Shadow Resistance
- + 2-3 to Dark Shroud
- Power
- Casting Dark Shroud makes you Immune for 2 seconds but your Evade Cooldown is increased by 9.0-3.0 seconds. Evading while Dark Shroud is active leaves behind an explosion that deals 3,426-10,278 Shadow Damage and Pulls In enemies
Sorcerer
Axial Conduit
- Affixes
- + 13.5-22.5% Chance for Chain Lighting Projectiles to Cast Twice
- + 10.5-15% Damage Reduction
- + 23.5-32.5% Resource Generation and Maximum
- + 2-3 to Chain Lightning
- Power
- Chain Lightning alternates between orbiting you and seeking up to 3 enemies. When it returns, it drains 6 Mana from you for each active Chain Lightning. After draining 66 total Mana, the bolt explodes for 1,887-7,548 Lightning Damage. Chain Lightning expires if you don’t have enough Mana for it to drain
Vox Omnium (Staff)
- Affixes
- + 16% Lucky Hit Chance
- + 198-270 Intelligence
- + 26-35% Core Attack Speed
- + 114-150% Non-Physical Damage
- + 2-4 to Basic Skills
- Power
- Casting a Core Skill additional fires 2 instances of Fire Bolt, Frost Bolt, or Spark, matching the elements of your last 2 non-Core Skill cats. These projectiles deal 30-90% increased damage
All Legendary Aspects
All classes
Of Inevitable Fate
- When an enemy falls below 35% Life while afflicted with any of your Damage Over Time effects, an explosion occurs, dealing 200-350% Weapon damage
Wildbolt
- Every 3.5-2 seconds, Distance enemies are pulled in front of you and electrified causing them to take 10% bonus damage from all sources for 3 seconds. This effect may occur every 5 seconds per enemy
Sticker-thought
- Gain 1.0-2.5 of Thorns while channelling and for 3 seconds after channellin
Of Sly Steps
- After losing 50% of total Life, an equipped Defensive, Subterfuge or Macabre Skill automatically triggers. May occur once every 45-30 seconds. Does not work with Mobility skills
Dark Dance
- Every 5 seconds above 60% Life, Core Skills cost 0.15-0.2 Life instead of Primary Resource. Skills that spend Life deal 60-80% bonus damage
Creeping Death
- DoT damage is increased by 5-20% for each different crowd control effect on the target. Unstoppable monsters and staggered bosses automatically take 10-40% bonus DoT damage
Prudent Heart
- You become Immune to damage for 2.5-4.0 seconds when you lose more than 20% Life with a single hit. This cannot occur more than once every 60 seconds
Barbarian
Executioner's
- If you kill an enemy with Overpower, spawn an Earthquake. Cannot occur more than once every 6 seconds
Of the Fortress
- For every 10% Life you are missing, gain 1-5% damage reduction
Of Anger Management
- While above 40-55 Fury, you are Berserk but you lose 4 Fury per second
Druid
Moonrage
- When an enemy is killed, there is a 5% chance a wolf companion will assist you for 20-35 seconds. Maximum 3 additional wolves. In addition, gain +3 to Wolves. This is a Lucky Hit against bosses
Rejuvenating
- When you drop below 20 Spirit, there is a 15-30% chance for your Spirit to be instantly refilled to max
Sprit Bond
- 10-17.5% of the damage you take is instead shared amongst your Companions. Additionally, your Companions cannot die
Necormancer
Shademist
- Your Minions deal 25% Shadow Damage per second to enemies around them. The damage over time lasts for 2.0-5.0 seconds after leaving the aura
Of the Cursed Aura
- Gain an aura that automatically afflicts nearby enemies with Decrepify and Iron Maiden for 4 seconds. In addition, cursed enemies spread their curses to additional enemies every 0.2-2.5 seconds
Of the Great Feast
- Each minion drains 1 Essence per second but deals 30-45% bonus damage. With no minions, this bonus applies to you and drains 5 Essence per second
Rogue
Of True Sight
- Damage to Inner Sight targets will always crit and deal additional 70-100% crit damage
Coldclip
- Your Basic skills are always Cold Imbued. Increase damage to Chilled & Frozen targets by 5-20%.
Clandestine
- Gain +1-3 to Agility and Subterfuge Skills
Sorcerer
Winter Touch
- When enemies are Frozen, they take 150-300% damage. This damage counts as a Frost Skill
Jolting
- Every 3.0-1.0 seconds, a single arc of lightning zaps a nearby enemy for 150 Weapon Damage. This damage counts as a Shock Skill
Firestarter
- When Burning is applied to an enemy that was not previously burning, they take an additional 75-100% Weapon Damage direct Fire damage. This damage counts as a Pyromancy Skill
About The Author
Tarran Stockton
Tarran is a Senior Guides Writer at GGRecon. He previously wrote reviews for his college newspaper before studying Media and Communication at university. His favourite genres include role-playing games, strategy games, and boomer shooters - along with anything indie. You can also find him in the pit at local hardcore shows.
This is part of the ‘Diablo’ directory
Directory contents
-
Exquisite Blood
-
Bloodforged Sigils
-
Distilled Fear
-
Crushed Beast Bones
-
Silent Chests
-
Baleful Fragments
-
Murmuring Obols
-
Sigil Powder
-
Fiend Roses
-
Helltide Mystery Chests
-
Blood Lures
-
Wardwoven Chests
-
Lunar Shrines
-
Igneous Core
-
Malignant Hearts
-
Red Dust
-
Scattered Prism
-
Baneful Hearts
-
Abberant Cinders
-
Living Steel
-
Anniversary Gifts
-
Fractured Winterglass
-
How To Get Ingolith
-
PC Requirements
-
Open World?
-
MMO
-
Diablo 3 Crossplay
-
Should You Play Diablo 3?
-
Level Cap
-
New Game Plus
-
Voice Actors
-
Download Size
-
Softcore vs Hardcore
-
Online Requirements
-
Class Popularity
-
Crossplay
-
Controller Support
-
MacOS Support
-
Secret Cow Level
-
Monetisation
-
Steam Deck
-
Editions Compared
-
High-Resolution Assets
-
Trophies & Achievements
-
Player Count
-
How Long To Beat