How to break enemy guard in Final Fantasy 16
If you’re looking for a way to break enemy guards in Final Fantasy 16, we’ll show you the strongest Eikon abilities and attacks to deal damage and stagger them.
As you take on enemies in Final Fantasy 16, you’re going to need to break their guard if you want to do some serious damage. The enemies and bosses in Final Fantasy 16 are unrelenting in their attempt to defeat you, so you’ll need to find a way to take them down quickly.
Here, we’re going to be breaking down everything you need to know about breaking an enemy’s guard in the game and dealing significant damage to their health bars – so read on.
How do you break enemy guard?
The best way to break an enemy’s guard in Final Fantasy 16 is to hit them with a strong attack or an Eikonic Ability.
Your strong attacks that you charge, like the Burning Blade and Charged Magic will take larger chunks out of the enemy’s guard. Combining them with attacks from Torgal will also help to chip away at it.
Additionally, following up a Precision Dodge with a Counter Attack will also deliver a great deal of damage to the guard meter, if you can time the enemy attacks perfectly, that is.
Your Eikonic Abilities are the strongest attacks in your arsenal and will deal significant damage to the guard. However, you may want to save for when the guard is broken, so you can deal even more damage.
What is an enemy guard in Final Fantasy 16?
Guards on enemies in Final Fantasy 16 are essentially stagger meters. After enough damage has been done, the guard will break and cause the enemy to stagger, leaving it temporarily vulnerable.
The guard on an enemy has two stagger opportunities when it is 50% and 100% depleted. Staggering an enemy leaves them open to higher damage outputs, so be sure to be merciless during the brief window following the guard break.
For more on Final Fantasy 16, keep checking back with GGRecon.
About The Author
Jack Roberts
Jack is a Guides Writer at GGRecon. With a BA (Hons) & MA in English and Creative Writing, he was also the Gaming Editor for The Indiependent. When not pondering which game has the best cup of coffee (and drinking far too much of it himself), he can often be found playing Dead by Daylight, Street Fighter or making yet another build in Bloodborne.