Here's the best Materia you'll want for your Final Fantasy 7 Rebirth party members
Here you'll find out which are the best Materia in Final Fantasy 7 Rebirth, as well as some great combinations you should be using on all your party members.
The Materia system is one of the most essential parts you’ll need to understand if you’re going to get through your battles in Final Fantasy 7 Rebirth, so we’re here to break down the Materia you should be keeping an eye out for in the game – and the best for each of your playable party members.
Whether you’re using Summons or Synergy Abilities, there are plenty of ways to build your characters in FF7 Rebirth, but the Materia you use is by far the most important.
Best Materia in Final Fantasy 7 Rebirth
Below, you’ll find the Materia that we found to be the most useful overall in Final Fantasy 7 Rebirth. While some Materia are best linked with others to boost their power, others are strong enough to hold their own and even improve the stats of your party.
Materia Colour |
Materia |
Green |
Healing Materia Revival Materia Fire Materia Ice Materia Lightning Materia Comet Materia Empowerment Materia Fortification Materia |
Blue |
AP Up Materia Level Boost Materia Magic Efficiency Materia Synergy Materia HP Absorption Materia MP Absorption Materia |
Gold |
Chakra Materia Assess Materia Prayer Materia Item Economizer Materia ATB Boost Materia |
Purple |
HP Up Materia MP Up Materia Luck Up Materia EXP Up Materia Item Master Materia Precision Defense Focus Materia ATB Stagger Materia ATK <-> MATK Materia ATB Assist Materia |
Best Materia for every party member in Final Fantasy 7 Rebirth
The beauty of Final Fantasy 7 Rebirth is that you can arrange your Materia to create unique builds that bring out the best in your characters. Below, we’ve broken down the Materia we used for each character and how they work in tandem with them.
Aerith
It’s no secret that Aerith is the most powerful magic user in the team, so loading her up with plenty of offensive, boosting and healing magic is going to keep your party topped up with health and hone in on the elemental weaknesses of your enemies.
Materia |
Effect |
Prayer Materia |
Allows you to restore your party’s HP with Pray. |
Healing Materia |
Allows you to use healing spells. |
HP Up Materia |
Increases your max HP. |
MP Up Materia |
Increases your max MP. |
Item Economizer Materia |
Allows you to use items without having to consume ATB after performing a number of actions. This effect will automatically trigger during battle. |
Fire Materia |
Allows you to use fire magic. |
Ice Materia |
Allows you to use ice magic. |
Poison Materia |
Allows you to use toxin-related spells. |
Binding Materia |
Allows you to use disruptive spells. |
Empowerment Materia |
Allows you to use physical and magic attack-strengthening spells. Pairing with Warding Materia grants resistance to physical and magic attack reduction. |
Item Master Materia |
Increases the effectiveness of items used in battle. |
Level Boost Materia |
Increases the level of linked Materia by one. Has no effect when paired with Materia at maximum level. |
Luck Up Materia |
Increases your luck. |
Barret
Barret’s ranged abilities are second to none, particularly his unique Overcharge power that can deal a huge amount of damage with a single shot. So, when you’re not using him, having him be able to freely use his unique ability could give you that extra shot of damage you need in a tense battle.
Materia |
Effect |
Lightning Materia |
Allows you to use lightning magic. |
Enemy Skill Materia |
Allows you to learn certain enemy techniques and use them as abilities. The Sonic Boom ability can be used by default. |
Enervation Materia |
Allows you to use physical and magic defense-reducing spells. Pairing with warding Materia grants resistance to physical and magic defense reduction. |
Auto-Unique Ability Materia |
Allows an ally to automatically use unique abilities when not actively controlled during battle. |
Healing Materia |
Allows you to use healing spells. |
Wind Materia |
Allows you to use wind magic. |
HP Up Materia |
Increases your max HP. |
Ice Materia |
Allows you to use ice magic. |
Cait Sith
Cait Sith is a tricky character to master (he always has been), often relying on luck that can either be devastating for your enemies, or a potential hindrance for your team. So, providing him with as much Luck Up Materia as possible is going to help the odds swing in your favour.
Materia |
Effect |
Fire Materia |
Allows you to use fire magic. |
Ice Materia |
Allows you to use ice magic. |
Luck Up Materia (as many as possible) |
Increases your luck. |
Level Boost Materia (linked with Luck Up) |
Increases the level of linked Materia by one. Has no effect when paired with Materia at maximum level. |
ATB Boost Materia (linked with Luck Up) |
Doubles ATB when activated. |
HP Up Materia |
Increases your max HP. |
Cloud
Cloud is your everyman and likely the character you’re going to be using the most, so making sure he has a bit of everything is paramount. Boosting his stats and EXP will give him an edge in battle that can be felt however you make up your team.
Materia |
Effect |
HP Up Materia |
Increases your max HP. |
AP Up Materia |
Increase the amount of AP earned for linked Materia. |
Assess Materia |
Allows you to view enemy info using Assess. |
Cleansing Materia |
Allows you to use curative spells. |
Healing Materia |
Allows you to use healing spells. |
EXP Up Materia |
Increases the amount of EXP you earn in battle. |
Fire Materia |
Allows you to use fire magic. |
Magnify Materia |
Allows you to expand the range of spells with the linked Materia. |
Subversion Materia |
Allows you to use subversive spells. |
Empowerment Materia |
Allows you to use physical and magic attack-strengthening spells. Pairing with Warding Materia grants resistance to physical and magic attack reduction. |
Chakra Materia |
Allows you to restore your own HP and cure Poison with Chakra. The amount restored is relative to damage received – the lower your HP, the more that is restored. |
Morph Materia |
Allows you to turn enemies into items with Morph. Enemies whose health has fallen below a certain amount can be defeated in this fashion. |
Luck Up Materia |
Increases your luck. |
Precision Defense Focus Materia |
Improves the functionality of blocking with perfect timing. |
Red XIII
Red XIII’s attacks become more aggressive following as he blocks and defends himself, so focusing on Materia that complement his blocking, like the Steadfast Block Materia, will help give him an edge in any battle.
Materia |
Effect |
Poison Materia |
Allows you to use toxin-related spells. |
Auto-Cast Materia |
Allows an ally to automatically use spells with the linked Materia when not actively controlled during battle. |
Steadfast Block Materia |
Further decreases enemy damage and fills the ATB gauge faster when guarding. |
ATB Boost Materia |
Doubles ATB when activated. |
Subversion Materia |
Allows you to use subversive spells. |
Precision Defense Focus Materia |
Improves the functionality of blocking with perfect timing. |
Lightning Materia |
Allows you to use lightning magic. |
Tifa
Tifa can pack a punch (literally) so having her ATB rapidly fill will let her raise her unique abilities more effectively. By making sure her ATB is constantly full, she’ll be able to deliver more powerful attacks with her already high physical damage.
Materia |
Effect |
Chakra Materia |
Allows you to restore your own HP and cure Poison with Chakra. The amount restored is relative to damage received – the lower your HP, the more that is restored. |
ATB Stagger Materia |
Increases ATB when staggering an enemy. |
Wind Materia |
Allows you to use wind magic. |
Magic Efficiency Materia |
Reduces the MP cost of spells with the linked Materia in battle. |
Prayer Materia |
Allows you to restore the party’s HP with Pray. |
Fortification Materia |
Allows you to use physical and magic defence-strengthening spells. Pairing with Warding Materia grants resistance to physical and magic defence reduction. |
HP Up Materia |
Increases your max HP. |
Fire and Ice Materia |
Allows you to use fire and ice magic. |
Revival Materia |
Allows you to use revival spells. |
Yuffie
Yuffie is a great all-rounder, with a mix of magic and physical attack potential, so the Empowerment Materia is hands-down one of the best to run on her. Additionally, if you fancy leaning into her lore as a Materia hunter, then the Steal Materia is particularly fun to use with her.
Materia |
Effect |
Healing Materia |
Allows you to use healing spells. |
Revival Materia |
Allows you to use revival spells. |
Enervation Materia |
Allows you to use physical and magic defense-reducing spells. Pairing with warding Materia grants resistance to physical and magic defense reduction. |
Item Master Materia |
Increases the effectiveness of items used in battle. |
Empowerment Materia |
Allows you to use physical and magic attack-strengthening spells. Pairing with Warding Materia grants resistance to physical and magic attack reduction. |
Barrier Materia |
Allows you to use defensive spells. |
HP Up Materia |
Increases your max HP. |
Steal Materia |
Allows you to take items from enemies with Steal. |
ATK <-> MATK Materia |
Swaps your physical attack and magic attack power values. |
Warding Materia |
Grants Resistance to the linked Materia’s detrimental status effect. |
That’s everything you need to get started with finding and maxing out the best Materia for every party member in Final Fantasy 7 Rebirth. If you’re on the hunt for more on FF7 Rebirth, be sure to check out our Final Fantasy homepage, where you’ll be able to find out how to play Queen's Blood and the best party combinations.
About The Author
Jack Roberts
Jack is a Guides Writer at GGRecon. With a BA (Hons) & MA in English and Creative Writing, he was also the Gaming Editor for The Indiependent. When not pondering which game has the best cup of coffee (and drinking far too much of it himself), he can often be found playing Dead by Daylight, Street Fighter or making yet another build in Bloodborne.