Here's how you complete 'Rescue Steve' in Goat Simulator 3

Here's how you complete 'Rescue Steve' in Goat Simulator 3

If you're stuck on trying to rescue Steve in Goat Simulator 3, we have the solution for you.

16th Nov 2022 15:00

Images via Coffee Stain Studios

When you’re not helping the citizens of San Angora in Goat Simulator 3, you’ll be saving their lives. There are a variety of different situations when exploring the island that you have to see to believe, and players who have stumbled into the Rescue Steve quest have perhaps stumbled into one of the strangest quests in the game.

While the objective may seem pretty straightforward, it’s actually not what you may think. As with everything in Goat Simulator 3, the game tasks you to look outside the box, and this is no different. If you want to know the solution to Rescue Steve, then we have the solution right here for you.

How to complete Rescue Steve

A pool in Goat Simulator 3

Set in the district of Fairmeadows Ranch, you’ll come to an outdoor spa area where, for the most part, NPCs are enjoying their time, but it’s not all sunshine and roses. As you approach the area, you’ll be hit with the objective of not letting Steve drown. In the water, you’ll notice a man struggling to swim, but this is not who you need to save.

Steve is in actual fact a fish, not a human. Amongst the poor NPC struggling to stay afloat, you’ll see an array of fish swimming around in the water. You’ll have to dive in and swim around to find Steve. There are quite a few fish in here, so you might have to look around a bit. Eventually, once you find Steve, you simply need to use your tongue to bring them out of the water.

You may believe the quest is glitched if you try to remove the human NPC, but it’s simply Coffee Stain Studios messing with the player again. But at least now, you should have the real solution to completing Rescue Steve.

We also have a guide on how to complete Backyard Science in Goat Simulator 3.

Daniel Hollis

About The Author

Daniel Hollis

Daniel is a former Guides Writer for GGRecon. Having originally focused on film journalism, he eventually made the jump to writing about games in 2020, writing for sites such as NME. Eurogamer, GamesRadar, Tech Radar, and more. After a short stint in PR, he is back in the world of games media writing about his favourite games, including Bioshock, Fable, or everything Fortnite and Xbox Game Pass related.

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