What are Sigils & how do they work in Immortals of Aveum
Here is everything you need to know about Sigils in Immortals of Aveum, including how they work as well as what they are in the game from EA and Ascendant Studios.
Immortals of Aveum Sigils are set to play a huge part in the upcoming first-person shooter game from EA and new developer Ascendant Studios, but what are they?
A key feature in the game, Sigils will play a vital role as you work to unify Aveum and attempt to win the war against the Rasharnian regime - and finally gain control over magic.
Diving into a fresh new world to explore leaves us with new things to learn, and although we have a little while to wait until Immortals of Aveum releases, we already know a healthy amount of what to expect from this magical FPS.
So here is everything you need to know about who Sigils work in Immortals of Aveum, as well as what they are and all types we currently know about.
What are Sigils?
Sigils are a type of gear you can equip in Immortals of Aveum. So far, there are only four types of gear confirmed for the game including; Rings, Bracers, Totems, and Sigils.
What's more, Sigils are also used in-game to improve your magic by equipping three Sigils at a time - arguably one of the most important aspects of the game.
How do Sigils work?
In Immortals of Aveum, Sigils will not only switch up what magic you’re using but also offer different stat boosts and augments. The augments range from increased damage for different types of magic, increased distance of spells, increased critical damage, and more.
Sigils also have the potential to really let players customize how they approach to combat and offer added depth to the FPS gameplay.
All Immortals of Aveum Sigils
As mentioned, the player will be able to equip up to three Sigils in Immortals of Aveum - one for each colour of magic you will use in the game. Here is a complete list of all 36 Sigils we know will appear in the game so far:
- Wildland Seekershards
- Chaos Fragfire
- Red Breachfire
- Kalthus Fragfire
- Blue Shrikebolt
- Imbued Fragfire
- Magnus Fragfire
- Spark Breachfire
- Lavenry Stormshards
- Green Maelstrom
- Green Seekershards
- Red Burstfire
- Blue Arclight
- Blue Javelin
- Razor Shrikebolt
- Ravager Shrikebolt
- Triarch's Wrath
- Purified Arclight
- Lucian Shrikebolt
- Oremic Breachfire
- Lucian Stormshards
- Red Fragfire
- Lucian Breachfire
- Scion Breachfire
- Lucent Maelstrom
- Ripper Shrikebolt
- Deadeye Shrikebolt
- Crimson Fragfire
- Immortals Maelstrom
- Deepmere Stormshards
- Radiant Stormshards
- Oremic Maelstrom
- Emerald Stormshards
- Scarlet Burstfire
- Lucent Burstfire
- Oremic Arclight
That is all there is to know about the Sigils being introduced in Immortals of Aveum. For greater insight into what we can expect from Ascendant Studios, check out our interview with the game director.
If you can’t wait for the game, make sure you check out our Immortals of Aveum homepage. For everything else, keep reading GGRecon.
About The Author
Morgan Truder
Morgan is one of the Guides Writers at GGRecon. He first started writing about games for fun whilst doing his BA (Hons) in History and Film. Since then he has turned this passion into a career and was previously an Editor at VideoGamer before joining GGRecon. Despite enjoying all sorts of games, he can often be found playing Football Manager, Red Dead Redemption 2 or Sekiro.