League of Legends 13.10 patch notes: All buffs, nerfs & new Mythic shop
Here's our breakdown of the League of Legends 13.10 patch notes, which covers all the buffs, nerfs, and the new Mythic shop in the latest update. Read on for all the changes.
You'll want to know the League of Legends 13.10 patch notes, as the latest buffs, nerfs, and changes have been revealed for the midseason update.
The latest patch for League of Legends is set to make a lot of big alterations to the game, ranging from changes to ADC and Support itemisation, to the new Mythic shop rotation. So, take a look at the full League of Legends 13.10 patch notes.
- You may also wonder, how much money have I spent on League of Legends? Check out how to see the total cost of your MOBA addiction.
League of Legends 13.10 patch notes
Champions
Akshan
Passive - Dirty Fighting
- Magic Damage on Third Stack: 10-165 (based on level) ⇒ 10-165 (based on
level) (+ 60% AP) - Shield Value: 40-280 (+35% bonus AD), scaling linearly with champion level
⇒ 40-280 (+35% bonus AD), scaling non-linearly, mirroring base stat
growth. (Note: This is functionally about a 10% shield reduction for the early and
mid game.)
Q - Avengerang
- Bonus Movement Speed Upon Hitting An Enemy Champion: 40% ⇒
40% (+5% per 100 AP)
Kallista
E - Rend
- Slow: 10/18/26/34/42% ⇒ 10/18/26/34/42% (+5% per 100 AP)
- Physical Damage: 20/30/40/50/60 (+ 70% AD) ⇒ 20/30/40/50/60 (+ 70%
AD) (+20% AP) - Additional Stack Damage: 10/16/22/28/34 (+23.2/27.55/31.9/36.25/40.6%
AD) ⇒ 10/16/22/28/34 (+23.2/27.55/31.9/36.25/40.6% AD) (+20% AP)
Kindred
W - Wolf's Frenzy
- Magic Damage: 25/30/35/40/45 (+20% bonus AD) (+1.5% (+1% per mark)
target’s current health) ⇒ 25/30/35/40/45 (+20% bonus AD) (+20%
AP) (+1.5% (+1% per mark) target’s current health)
E - Mounting Dread
- Slow: 50% ⇒ 50% (+5% per 100 AP)
Neeko
Q - Blooming Burst
- Bonus Damage to Monsters: 30/40/50/60/70 ⇒ 35/50/65/80/95
W - Shapesplitter
- Bonus Damage to Monsters: 50 ⇒75
R - Pop Blossom
- Magic Damage: 150/350/550 (+100% AP) ⇒ 150/350/550 (+120% AP)
Vayne
Q - Tumble
- Bonus Physical Damage on Next Attack: 75/85/95/105/115% AD ⇒
75/85/95/105/115% AD + 50% AP
Critical Strike item changes
Bloodthirster
- Total Cost: 3200 (Note: Unchanged)
- Item Recipe: B.F. Sword + Cloak of Agility + Vampiric Scepter + 400
- Gold (Note: Unchanged)
- Attack Damage: 55 (Note: Unchanged)
- Critical Strike Chance: 20% (Note: Unchanged)
- Life Steal: 15% ⇒ 18%
- Unique Passive - Engorge: While above 50% Health, gain an additional
10-40 Attack Damage (based on level).
Galeforce
- Total Cost: 3400 (Note: Unchanged)
- Item Recipe: Noonquiver + Cloak of Agility + Pickaxe + 625 gold ⇒ B. F.
- Sword + Zeal + Long Sword + 650 Gold
- Attack Damage: 60 ⇒ 55
- Attack Speed: 20% ⇒ 15%
- Critical Strike Chance: 20% (Note: Unchanged)
- Bonus Movement Speed: 7%
- Active - Cloudburst: Dash and deal 150-350 (plus up to 250, based on
Critical Strike Chance) physical damage to the lowest health nearby enemy,
prioritizing champions. Damage is increased based on your target's missing
health. (Cooldown: 90 seconds) (Note: Maximum execution threshold: 25%
current health, Maximum execution strength: 60% bonus damage.) - Mythic Passive: Empowers each of your other Legendary items with 5 Attack
Damage.
Typhoon
- Attack Damage: 80 ⇒ 70
- Attack Speed: 35% ⇒ 30%
- Critical Strike Chance: 20% (Note: Unchanged)
- Bonus Movement Speed: 7% ⇒ 9%
Guinsoo's Rageblade
- Tier Change: Legendary Tier ⇒ Mythic Tier
- Total Cost: 2600 ⇒ 3200
- Item Recipe: Rageknife + Cloak of Agility + Dagger + 900 gold ⇒ Amplifying Tome + Rageknife + Pickaxe + 690 Gold
- Attack Damage: 30
- Ability Power: 30
- Attack Speed: 45% ⇒ 25%
- Unique Passive - Wrath: Attacks apply 30 magic damage On-Hit. Convert your Critical Strike Chance into up to 150 more.
- Unique Passive - Seething Strike: Basic attacks grant a stack of 8%
attack speed, up to 4 times. At max stacks, every third attack applies on-hit
effects twice. - Mythic Passive: Empowers each of your other Legendary items with 5%
Armor Penetration and 6% Magic Penetration.
Seething Sorrow
- Attack Damage: 40
- Ability Power: 50
- Attack Speed: 35%
Hearthbound Axe
- Total Cost: 1000 ⇒ 1100
- Item Recipe: Long Sword + Dagger + 350 gold ⇒ Long Sword + Dagger +
Long Sword + 100 gold - Attack Damage: 15 ⇒ 20
Immortal Shieldbow
- Tier Change: Mythic Tier ⇒ Legendary Tier
- Total Cost: 3400 ⇒ 3000
- Item Recipe: Noonquiver + Cloak of Agility + Vampiric Scepter + 600 gold ⇒ Pickaxe + Cloak of Agility + Vampiric Scepter + 625 Gold
- Attack Damage: 50 (Note: Unchanged)
- Critical Strike Chance: 20% (Note: Unchanged)
- Life Steal: 7% (Note: Unchanged)
- Attack Speed: 20% ⇒ 0 (Removed)
- Unique Passive - Lifeline Shield Strength: If you would take damage that would reduce you below 30% of your maximum health, you first gain a 250- 630 (based on level) shield for 3 seconds. ⇒ If you would take damage that would reduce you below 30% of your maximum health, you first gain a 215- 500 (based on level) shield for 3 seconds.(Note: Lifeline’s shield is back loaded toward later levels.)
- Unique Passive - Lifeline Bonus Stats: When Lifeline is triggered the user gains 15-35 AD for 8 seconds. ⇒ When Lifeline is triggered the user gains 30% Attack Speed for 8 seconds.
Infinity Edge
- New Tier Change: Legendary Tier ⇒ Mythic Tier
- Total Cost: 3400 (Note: Unchanged)
- Item Recipe: B. F. Sword + Pickaxe + Cloak of Agility + 625 Gold (Note: Unchanged)
- Attack Damage: 70 (Note: Unchanged)
- Critical Strike Chance: 20% (Note: Unchanged)
- Critical Strike Damage: 35% (Note: Identical to the removed Perfection passive)
- Mythic Passive: Empowers each of your other Legendary items with 5 Attack Damage
Edge of Finality
- Attack Damage: 100
Kircheis Shard
- Total Cost: 700 (Note: Unchanged)
- Item Recipe: Dagger + 400 gold ⇒ Long Sword + 350 gold
- Attack Damage: 15
- Attack Speed: 15% ⇒ 0% (Removed)
- Unique Passive - Jolt: Energized attacks apply 80 bonus magic damage ⇒ Energized attacks apply 60 bonus magic damage
Kraken Slayer
- Tier Change: Mythic Tier ⇒ Legendary Tier
- Total Cost: 3400 ⇒ 3000
- Item Recipe: Noonquiver + Cloak of Agility + Pickaxe + 625 gold ⇒ Noonquiver + Cloak of Agility + Recurve Bow + 400 Gold
- Attack Damage: 65 ⇒ 40
- Attack Speed: 25% ⇒ 30%
- Critical Strike Chance: 20% (Note: Unchanged)
- Unique Passive - Bring It Down: Every third Attack applies 20 + 60% Total AD + 45% AP bonus magic damage. Subsequent triggers on the same target within 6 seconds increases this damage by 50% (Up to a maximum of 100% increased damage).
Mercurial Scimitar
- Magic Resistance: 40 ⇒ 50
Mortal Reminder
- Attack Damage: 35 ⇒ 40
Navori Quickblades
- Tier Change: Legendary Tier ⇒ Mythic Tier
- Total Cost: 3400 (Note: Unchanged)
- Item Recipe: Caulfield's Warhammer + Pickaxe + Cloak of Agility + 825 gold (Note: Unchanged)
- Attack Damage: 60 (Note: Unchanged)
- Critical Strike Chance: 20% (Note: Unchanged)
- Ability Haste: 20 (Note: Unchanged)
- Unique Passive - Transcendence: Attacks reduce non-Ultimate Ability cooldowns by 12% of their remaining cooldown
- Unique Passive - Impermanence: Your abilities deal up to 20% increased damage based on Critical Strike Chance
- Mythic Passive: Empowers each of your other Legendary items with 5 Ability
Haste
Flicker
- Attack Damage: 80
- Ability Haste: 30
Noonquiver
- Noonquiver no longer builds into any Mythic items.
Phantom Dancer
- Total Cost: 2600 ⇒ 2800
- Item Recipe: Long Sword + Zeal + Long Sword + 850 gold ⇒ Hearthbound Axe + Zeal + 600 gold
- Attack Speed: 25% ⇒ 30%
Rageknife
- Total Cost: 800 gold ⇒ 1200 gold
- Item Recipe: Dagger + Dagger + 200 gold ⇒ Dagger + Dagger + 600 Gold
- Attack Speed: 25% (Note: Unchanged)
- Unique Passive - Wrath: This item grants 20 magic damage On-Hit
- Unique Passive - Seething Strike: Attacks grant 5% Attack Speed, stacking up to 3 times for a maximum of 15% Attack Speed
Rapid Firecannon
- Total Cost: 2500 ⇒ 3000
- Item Recipe: Zeal + Kircheis Shard + 750 gold ⇒ Long Sword + Zeal + Kircheis Shard + 850 gold
- Attack Damage: 30
- Attack Speed: 35% ⇒ 15%
- Critical Strike Chance: 20% (Note: Unchanged)
- Bonus Movement Speed: 7% (Note: Unchanged)
- Unique Passive - Sharpshooter: Your Energized attack applies 120 bonus magic damage. In addition, Energized attacks gain up to 35% bonus Attack Range ⇒ Your Energized Attack applies 60-140 (based on level) bonus magic damage. In addition, Energized attacks gain up to 35% bonus Attack Range
Recurve Bow
- Total Cost: 1000 ⇒ 700
- Item Recipe: Dagger + Dagger + 400 gold ⇒ Dagger + 400 gold
- Attack Speed: 25% ⇒ 15%
- Unique Passive - Steel Tipped: 15 bonus physical damage on-hit ⇒ 15 bonus magic damage on-hit
Runaan's Hurricane
- Total Cost: 2600 ⇒ 2800
- Item Recipe: Dagger + Zeal + Dagger + 950 gold ⇒ Zeal + Recurve Bow + 1000 gold
- Attack Speed: 45% ⇒ 40%
- Unique Passive - Peck: Attack apply 30 magic damage On-Hit
- Unique Passive - Wind’s Fury Bolt Damage: 40% total AD ⇒ 50% total AD
- Unique Passive - Wind’s Fury: Wind's Fury now additionally searches for any minions in range if no champions can be found
Statikk Shiv
- Total Cost: 3000
- Item Recipe: Noonquiver + Cloak of Agility + Kircheis Shard + 400 Gold
- Attack Damage: 45
- Attack Speed: 25%
- Critical Strike Chance: 20%
- Unique Passive - Electroshock: Your Energized attack fires chain lightning that applies 60-170 + 50% AP bonus magic damage. These Energized attacks will hit 6-12 targets, they chain to the next target within 600 range every time it deals damage, and they deal 120% bonus damage to minions.
Stormrazor
- Total Gold: 2700 ⇒ 3000
- Item Recipe: B. F. Sword + Cloak of Agility + Kircheis Shard ⇒ Noonquiver + Cloak of Agility + Kircheis Shard + 400 Gold
- Attack Damage: 45 ⇒ 55
- Attack Speed: 15% (Note: Unchanged)
- Critical Strike Chance: 20% (Note: Unchanged)
- Unique Passive - Bolt: Your Energized attack applies 25 + 65% Total AD + 50% AP bonus Magic Damage and grants 45% Move Speed for 1 second
The Collector
- Lethality: 12 ⇒ 18
Zeal
- Total Cost: 1050 ⇒ 1100
- Attack Speed: 18% ⇒ 15%
- Movement Speed: 7% ⇒ 5%
- Passive - Zealous: Bonus Movement Speed is no longer a unique passive.
Assassin item changes
Duskblade of Draktharr
- Unique Passive - Nightstalker: Nightstalker Passive will no longer empower your next basic attack against an enemy champion every 15 seconds.
- Unique Passive - Nightstalker: Your spells deal up to an additional 15% bonus damage based on the target's missing health (maximized at 20% remaining health).
- Unique Passive - Nightstalker: When a champion you have damaged within the past 3 seconds dies, you become invisible for 1.5 seconds ⇒ When a champion you have damaged within the past 3 seconds dies, you become untargetable by non-structures. This effect does not destroy incoming missiles and breaks upon taking any action that would normally exit stealth. (10 second cooldown)
Prowler's Claw
- Tier Change: Mythic Tier ⇒ Legendary Tier
- Total Cost: 3100 ⇒ 3000
- Attack Damage: 60 ⇒ 55
- Ability Haste: 20 ⇒ 15
- Lethality: 18 ⇒ 15
- Active - Sandswipe: Sandswipe active removed.
- Passive - Sandstrike: After dashing, blinking, or exiting Stealth, your next attack on an enemy champion deals 85+45% AD (65+30% AD for ranged) (10s CD). If the owner is melee, the attack also slows by 99% for 0.5 seconds.
Youmuu's Ghostblade
- Tier Change: Legendary Tier ⇒ Mythic Tier
- Total Cost: 3000 ⇒ 3100
- Attack Damage: 55 ⇒ 60
- Ability Haste: 15 ⇒ 20
- Active - Wraith Step: 20% bonus Movement Speed ⇒ 25% bonus Movement Speed
- Passive - Haunt: Haunt passive that grants 40 bonus out-of-combat movement speed has been removed.
- Passive - Haunt: Moving generates Spectral Shards (up to 100). For each stack gain 0.4 Movement Speed (maximum of 40 Movement Speed) out of combat. At maximum stacks, gain 8-20 (based on level) Lethality. These stacks reset 3 seconds after dealing damage to an enemy champion while at maximum stacks.
- Mythic Passive: Empowers each of your other Legendary items with 7 Attack Damage.
Youmuu's Wake
- Attack Damage: 75
- Ability Haste: 25
- Lethality: 26
Support item changes
Abyssal Mask
- Total Cost: 3000 ⇒ 2400
- Item Recipe: Catalyst of Aeons + Spectre’s Cowl + 450 gold ⇒ Kindlegem + Negatron Cloak + 700 gold
- Health: 550 ⇒ 300
- Ability Haste: 10 (Note: Unchanged)
- Magic Resistance: 40 ⇒ 60
- Unique Passive - Unmake: Enemy champions within 550 units of you become cursed, reducing their magic resistance by 5 (+ 1.2% bonus health), capped at a reduction of 25. Gain 9 bonus magic resistance per cursed enemy. (Note: Unchanged)
- Unique Passive - Eternity: Unique Passive - Eternity has been removed from Abyssal Mask.
Ardent Caster
- Total Cost: 2300 ⇒ 2100
- Item Recipe: Amplifying Tome + Forbidden Idol + Amplifying Tome + 630 gold ⇒ Aether Wisp + Forbidden Idol + 450 gold
- Ability Power: 60 ⇒ 35
- Base Mana Regeneration: 100% ⇒ 75%
- Bonus Heal and Shield Power: 8% (Note: Unchanged)
- Movement Speed: 5%
- Unique Passive - Sanctify: Healing or shielding another ally enhances you both for 6 seconds, granting your attacks 10-30% (based on ally's level) bonus Attack Speed and 5-20 (based on ally's level) magic damage on-hit ⇒ Healing or Shielding another ally enhances you both for 6 seconds, granting your attacks 15-30% (based on ally's level) Attack Speed and 15-30 (based on ally's level) magic damage on-hit.
Chalice of Blessing
- Total Cost: 900 gold
- Item Recipe: Ruby Crystal + Faerie Charm + 250 gold
- Health: 200
- Base Mana Regeneration: 50%
- Unique Passive - Harmony: Gain 25% base health regeneration for every additional 25% base mana regeneration
Chemtech Putrifier
- Total Cost: 2300 ⇒ 2100
- Item Recipe: Oblivion Orb + Forbidden Idol + 700 gold ⇒ Oblivion Orb + Forbidden Idol + 500 gold
- Ability Power: 40 ⇒ 35
- Ability Haste: 15 (Note: Unchanged)
- Base Mana Regeneration: 100% ⇒ 75%
- Heal and Shield Power: 8% ⇒ 10%
- Unique Passive - Puffcap Toxin: Dealing damage to an enemy champion inflicts Grievous Wounds for 3 seconds. (Note: Unchanged)
Echoes of Helia
- Total Cost: 2300
- Item Recipe: Chalice of Harmony + Bandleglass Mirror + 400 gold
- Ability Power: 30
- Health: 200
- Ability Haste: 15
- Base Mana Regeneration: 125%
- Unique Passive - Soul Siphon: Dealing damage to an enemy champion grants a Soul Shard (up to 2 max). Healing or shielding an ally consumes all Soul Shards and restores 20 - 100 (based on ally's level) Health and deals 30 - 200 (based on ally's level) magic damage per Shard to the nearest enemy champion.
- Unique Passive - Dissonance: Gain 3 Ability Power per 25% Base Mana Regeneration. Disables Harmony.
- Mythic Passive: Empowers each of your other Legendary items with 5 ability haste.
Cry of the Shreiking City
- Ability Power: 60
- Health: 300
- Ability Haste: 20
- Mana Regeneration: 225%
Evenshroud
- Total Cost: 2500 ⇒ 2300
- Item Recipe: Kindlegem + Aegis of the Legion + 500 gold ⇒ Lifewell Pendant + Null Magic Mantle + 800 gold
- Health: 200 (Note: Unchanged)
- Armor: 30 (Note: Unchanged)
- Magic Resistance: 30 (Note: Unchanged)
- Ability Haste: 20 ⇒ 20
- Unique Passive - Coriscation: Becoming affected by or applying an immobilizing or grounding effect to or from an enemy champion affects them and all enemy champions within 600 units of you with Repent, increasing the damage they take by 10% for 5 seconds. (Note: Unchanged)
- Mythic Passive: Empowers your other Legendary items with 5 armor and 5 magic resistance
Imperial Mandate
- Total Cost: 2500 ⇒ 2300
- Item Recipe: Bandleglass Mirror + Kindlegem + 750 gold ⇒ Bandleglass Mirror + Fiendish Codex + 450 gold
- Ability Power: 40 ⇒ 55
- Ability Haste: 20 (Note: Unchanged)
- Base Mana Regeneration: 100% (Note: Unchanged)
- Unique Passive - Coordinated Fire: Abilities that Slow or Immobilize a champion deal 45-75 (based on ally's level) bonus magic damage and marks them for 4 seconds (6 second cooldown per enemy champion mark application). Allied champion damage detonates the mark, dealing an
additional 90-150 (based on ally's level) magic damage and granting you both 20% Move Speed for 2 seconds. ⇒ Abilities that Slow or Immobilize a champion deal 35-75 (based on ally's level) bonus magic damage and marks them for 4 seconds (6 second cooldown per enemy champion mark application). Ally champion damage detonates the mark, dealing an additional 70-150 (based on ally's level) magic damage and granting you both 20% Move Speed for 2 seconds.
Knight's Vow
- Total Cost: 2300 ⇒ 2200
- Item Recipe: Crystalline Bracer + Rejuvenation Bead + Kindlegem + 400 gold ⇒ Lifewell Pendant + Crystalline Bracer + 350 gold
- Health: 400 ⇒ 350
- Armor: 25
- Ability Haste: 20 ⇒ 15
- Base Health Regeneration: 200% ⇒ 125%
- Unique Active - Pledge: Designate the target ally as being Worthy (60 second cooldown) (Note: Unchanged)
- Unique Passive - Sacrifice: While your Worthy ally is nearby, redirect 10% of pre-mitigation damage they take to you and heal for 10% of the damage dealt by your Worthy ally to Champions. If they have less than 30% Health the damage reduction is increased to 20%. (Note: this was changed from post-mitigation damage to pre-mitigation damage.)
Lifewell Pendant
- Total Cost: 1050
- Attack Damage Growth: Cloth Armor + Ruby Crystal + 350 gold
- Health: 150
- Armor: 25
- Ability Haste: 5
Locket of the Iron Solari
- Total Cost: 2500 ⇒ 2300
- Item Recipe: Kindlegem + Aegis of the Legion + 500 gold ⇒ Lifewell Pendant + Null Magic Mantle + 800 gold
- Health: 200 (Note: Unchanged)
- Armor: 30 (Note: Unchanged)
- Magic Resistance: 30 (Note: Unchanged)
- Ability Haste: 20 (Note: Unchanged)
- Active - Devotion: Grant you and allied champions within 850 units a shield for 180-330 (based on target’s level) for 2.5 seconds. ⇒ Grant you and allied champions within 850 units a shield for 200-360 (based on target’s level) for 2.5 seconds.
- Unique Passive - Consecrate: Grant nearby allied champions 3 Armor and Magic Resist. (Note: Unchanged)
- Mythic Passive: Grant all other Legendary items 2 Armor and 2 Magic Resist increase to Consecrate. (Note: Unchanged)
Mikael's Blessing
- Total Cost: 2300 (Note: Unchanged)
- Item Recipe: Forbidden Idol + Negatron Cloak + 600 gold ⇒ Chalice of Harmony + Forbidden Idol + 550 gold
- Health: 250
- Magic Resistance: 50 ⇒ 0 (Removed)
- Base Mana Regeneration: 100% (Note: Unchanged)
- Heal and Shield Power: 16% ⇒ 15%
- Active - Purify: Remove all crowd control debuffs (except Knockups and Suppression) from an ally champion and restore 100-180 (based on ally's level) health. (120 second cooldown) ⇒ Remove all crowd control debuffs (except Knockups and Suppression) from an ally champion and restore 100- 250 (based on ally's level) health. (120 second cooldown)
- Unique Passive - Harmony: Gain 25% base health regeneration for every additional 25% base mana regeneration
Moonstone Renwer
- Total Cost: 2500 ⇒ 2300
- Item Recipe: Bandleglass Mirror + Kindlegem + 750 gold ⇒ Bandleglass Mirror + Kindlegem + 550 gold
- Ability Power: 40 ⇒ 35
- Health: 200 (Note: Unchanged)
- Ability Haste: 20 (Note: Unchanged)
- Base Mana Regeneration: 100% (Note: Unchanged)
- Unique Passive - Starlit Grace: Healing or shielding an ally chains to the nearest ally champion (excluding yourself), healing for 20-35% (based on ally target's level) or shielding 30-40% (based on ally target's level) of the original amount.
- Mythic Passive: Empowers each of your other Legendary items with 5 ability haste.
Starcaster
- Ability Power: 65
- Health: 300
- Ability Haste: 25
- Mana Regeneration: 200%
Radiant Virtue
- Total Cost: 3200 ⇒ 2700
- Item Recipe: Aegis of the Legion + Kindlegem + Ruby Crystal + 800 gold ⇒ Aegis of the Legion + Giant’s Belt + 600 gold
- Health: 400 ⇒ 350
- Armor: 30 (Note: Unchanged)
- Magic Resistance: 30 (Note: Unchanged)
- Ability Haste: 20 ⇒ 10
- Unique Passive - Guiding Light: Upon casting your ultimate, you Transcend for 9 seconds. While Transcended, increase your maximum health by 15% and cause you and all allies within 1200 units to heal for 3% of your maximum health upon you Transcending and every 3 seconds thereafter (90 second cooldown). ⇒ Upon casting your ultimate, you Transcend for 9 seconds. While Transcended, increase your maximum health by 12.5% and cause you and all allies within 1200 units to heal for 2.5% of your maximum health upon you Transcending and every 3 seconds thereafter (90 second cooldown).
- Mythic Passive: Grants all other Legendary items 100 bonus Health ⇒ Grants all other Legendary items 75 bonus Health
Primordial Dawn
- Health: 500
- Armor: 40
- Magic Resistance: 40
- Ability Haste: 15
Redemption
- Total Cost: 2300 (Note: Unchanged)
- Item Recipe: Kindlegem + Forbidden Idol + 700 gold ⇒ Chalice of Harmony + Forbidden Idol + 550 gold
- Health: 200 ⇒ 250
- Base Mana Regeneration: 100% (Note: Unchanged)
- Heal and Shield Power: 16% ⇒ 15%
- Active - Intervention: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to restore 180-340 (based on target’s level) Health to allied champions and burn enemy champions for 10% max Health true damage (90 second cooldown). ⇒ Target an area within 5500 range. After 2.5 seconds, call down a beam of light to restore 200-400 (based on target’s level) Health to allied champions and burn enemy champions for 10% max Health true damage (90 second cooldown).
- Unique Passive - Harmony: Gain 25% base health regeneration for every additional 25% base mana regeneration
Shurelya's Battlesong
- Total Cost: 2500 ⇒ 2300
- Item Recipe: Kindlegem + Bandleglass Mirror + 750 gold ⇒ Kindlegem + Bandleglass Mirror + 550 gold
- Ability Power: 40 ⇒ 35
- Health: 200 (Note: Unchanged)
- Ability Haste: 20 (Note: Unchanged)
- Base Mana Regeneration: 100% (Note: Unchanged)
- Active - Inspire: Grants you and all allies within 1000 units +30% bonus movement speed for 4 seconds (75 second cooldown) (Note: Unchanged)
- Unique Passive - Motivate: Healing, shielding, or buffing allies grants you and them +25% bonus movement speed for 1.5 seconds ⇒ Healing, shielding, or buffing allies grants you and them +20% bonus movement speed for 1.5 seconds
- Mythic Passive: Empowers each of your other Legendary items with 5 ability haste (Note: Unchanged)
Shurelya's Requiem
- Ability Power: 65
- Health: 300
- Ability Haste: 25
- Mana Regeneration: 200%
Staff of Flowing Water
- Total Cost: 2300 ⇒ 2100
- Item Recipe: Amplifying Tome + Forbidden Idol + Amplifying Tome + 630 gold ⇒ Aether Wisp + Forbidden Idol + 450 gold
- Ability Power: 50 ⇒ 35
- Base Mana Regeneration: 100% ⇒ 75%
- Heal and Shield Power: 8% (Note: Unchanged)
- Movement Speed: 5%
- Unique Passive - Rapids: Healing or shielding another ally grants you both 25-45 (based on ally's level) Ability Power and 20 Ability Haste for 4 seconds ⇒ Healing or shielding another ally grants you both 30-45 (based on ally's level) Ability Power and 20 Ability Haste for 4 seconds
Watchful Wardstone
- One Quest Please: Watchful Wardstone can only be purchased after completing your support quest.
- Total Cost: 1100 (Note: Unchanged)
- Item Recipe: None (Note: Unchanged)
- Health: 150 (Note: Unchanged)
- Ability Haste: 10 (Note: Unchanged)
- Base Mana Regeneration: 50%
- Unique Passive - Arcane Cache: This item can store up to three purchased Control Wards (Note: Unchanged)
- Unique Passive - Blessing of Ixtal: Grants an 8% increase to bonus Health, bonus Attack Damage, Ability Haste, and Ability Power.
Vigilant Wardstone
- One Quest Please: Vigilant Wardstone can only be purchased after completing your support quest.
- Total Cost: 2300
- Item Recipe: Watchful Wardstone + 1200 gold
- Health: 250
- Ability Haste: 10
- Base Mana Regeneration: 50%
- Unique - Arcane Cache: This item can store up to 3 purchased Control Wards
- Unique - Behold: Increase your Stealth Ward and Control Ward placement caps by 1
- Unique - Chosen of Ixtal: Grants a 20% increase to bonus Health, bonus Attack Damage, Ability Haste, and Ability Power.
Zeke's Convergence
- Total Cost: 2400 ⇒ 2200
- Item Recipe: Kindlegem + Glacial Buckler + 700 gold ⇒ Lifewell Pendant + Glacial Buckler + 250 gold
- Health: 250 ⇒ 200
- Mana: 250 (Note: Unchanged)
- Armor: 35 ⇒ 45
- Ability Haste: 20 ⇒ 15
- Active - Conduit: Designate an Accomplice (60 second cooldown) (Note: Unchanged)
- Unique Passive - Convergence: For 8 seconds after you immobilize an enemy, your Accomplice's attacks (On-Hit) and ability hits apply an additional 30 - 70 (based on level) (+7.5%AP) (+1.5% Maximum Health) magic damage on-hit to that enemy. (Note: Unchanged)
Other items
Divine Sunderer
- Spellblade Damage: 125% of base AD plus 6% (3% if ranged) of target's maximum health ⇒ 160% of base AD plus 4% (2% if ranged) of target's maximum health
Flimbulwinter
- Free you say?: Fimbulwinter’s Passive - Everlasting shield no longer consumes the user’s mana
Force of Nature
- Gold Cost: 2900 gold ⇒ 2800 gold
- Health: 350 ⇒ 400
- Magic Resist: 70 ⇒ 60
- Passive - Absorb Maximum Stacks: 6 ⇒ 10
- Passive - Dissipate: Dissipate no longer gives multiplicative Magic Damage reduction
- Passive - Dissipate: Dissipate now grants 30 bonus Magic Resistance
Goredrinker
- Gold Cost: 3300 ⇒ 3200
- Mythic Passive Bonus Health for Legendary Items: 50 ⇒ 75
Ceaseless Hunger
- Mythic Passive Bonus Health for Legendary Items: 50 ⇒ 75
Hullbreaker
- Item Recipe: Pickaxe + Phage + 825 gold (2800 total gold) ⇒ Pickaxe + Phage + Winged Moonplate + 225 gold (3000 total gold)
- Attack Damage: 50 ⇒ 60
- Bonus Movement Speed: Now grants +5% Movement Speed
Lord Dominik's Regards
- Giant Slayer: Deal increased physical ⇒ physical and magic damage based on maximum health difference
Lost Chapter
- Item Recipe: Amplifying Tome + Sapphire Crystal + Amplifying Tome + 80 gold (1300 total) ⇒ Amplifying Tome + Sapphire Crystal + 265 gold (1100 total) (Note: Luden’s final cost is unchanged and this 200 gold will be added to the combiner cost.)
Maw of Malmortius
- Gold Cost: 2900 ⇒ 2800
- Passive - Lifeline Cooldown: 75 seconds ⇒ 90 seconds
- Passive - Lifeline Shield Duration: 5 seconds ⇒ 2.5 seconds
Rabadon's Deathcap
- Passive - Magical Opus Ability Power Increase: 35% ⇒ 40%
Sterak's Gage
- Gigantification: When Lifeline triggers, the user will also gain 25% increased size and 30% Tenacity for 8 seconds
Stridebreaker
- Attack Damage: 50 ⇒ 60
Dreamshatter
- Attack Damage: 60 ⇒ 70
Trinity Force
- Threefold Strike Duration: 3 seconds ⇒ 5 seconds
- Attack Damage: 35 ⇒ 40
- Attack Speed: 30% ⇒ 35%
Infinity Force
- Threefold Strike Duration: 3 seconds ⇒ 5 seconds
- Attack Damage: 45 ⇒ 50
- Attack Speed: 40% ⇒ 45%
Early game adjustments
- Mana Regeneration per Tick (every 0.25 seconds): 2.1% Maximum Mana ⇒ 3.1% Maximum Mana
- Homeguard Start Time: 20 minutes ⇒ 14 minutes
- Blast Cone (over the river walls) Initial Spawn: 5:00-5:30 ⇒ 9:00-9:30
- Minions Gotta Go Fast: Except for the first spawn of minions, Mid lane minions will meet at the same time as side lanes (side lane minions will be sped up). This falls off after 14 minutes.
- Tunnel Vision: Minions that are currently attacking an enemy tower will ignore "call for help" signals to target enemy champions. Let them focus.
- Champion Damage to Turrets: Champion base AD plus whichever was higher: bonus AD or 60% of AP ⇒ Champions now deal their total AD plus 60% of their Ability Power. (Note: Damage type still converts to magic damage if 60% of AP is greater than the attacker's bonus AD.)
- Plate Rushdown Resistances (20 seconds after taking a plate): 0-180 (based on number of champions) ⇒ 45-225 (based on number of champions)
- Time Teleport is Unleashed: 14 minutes ⇒ 10 minutes
- Unleashed Teleport Cooldown: 240 seconds ⇒ 330 seconds-240 seconds (levels 1-10)
Trinket changes
Farsight Alteration
- X-Ray Vision: Farsight will now provide vision over walls within 500 units.
- HEY LISTEN: Farsight will now ping enemy champions revealed on the mini map.
- INTRUDER ALERT: Upon detecting an enemy champion for the first time, Farsight will ping the enemy champion on the minimap, expand its vision radius to 800 units, and then self-destruct. (Note: There will still be enough time for the enemy to destroy the ward for 15 gold.)
Oracle Lens
- The Day You Almost Caught…: If the owner of Oracle Lens is actively hitting a ward, their team will now gain vision of the ward so they can completely clear it out. (Note: 2 seconds of vision will be granted since the last hit before Oracle ran out.)
- Double Vision: Oracle Lens will now have 2 charges.
- Charge Recharge Time: 120-60 seconds ⇒ 160-100 seconds
- Duration: 10 seconds ⇒ 6 seconds
ARAM adjustments
Buffs
- Gnar: 100% Damage Dealt ⇒ 105% Damage Dealt
- Gragas: 100% Damage Dealt ⇒ 105% Damage Dealt
- Kled: 100% Damage Dealt ⇒ 105% Damage Dealt
Nerfs
- Evelynn: 115% Damage Dealt ⇒ 110% Damage Dealt
- Milio: 100% Shielding ⇒ 95% Shielding, 100% Healing ⇒ 95% Healing
- Shen: 100% Damage Taken ⇒ 105% Damage Taken
Bugfixes
- Off Target: Fixed a bug that had changed Ashe’s Damage Taken modifier to 105% in patch 13.9. It has been corrected back to 115% Damage Taken as it was in patch 13.8.
Mythic Shop rotation
Now available
- Prestige Phoenixmancer Xayah
- Prestige Firecracker Vayne
Leaving the Mythic shop
- Prestige True Damage Senna
- Prestige Nightbringer Kayn
- Mythic Chroma Dawnbringer Riven (Nightbringer)
Bugfixes and QoL changes
- Fixed a bug where the chat command “/deafen” would mute player’s own pings .
- Fixed several bugs involving Mordekaiser’s R - Death Realm causing Aurelion Sol’s abilities to not function as intended.
- Fixed a bug where Neeko’s Passive disguise would break upon attacking if the monster that she was disguised as died.
- Fixed a bug where Kayle’s sword VFX were missing on her body when casting R - Divine Judgement on an ally champion.
- Fixed a bug where Sylas would not be able to cast the stolen version of Samira’s R - Inferno Trigger.
- Fixed a bug where Neeko’s W - Shapesplitter would sometimes inconsistently apply its damage when using Runaan’s Hurricane.
- Fixed a bug where Akshan’s Q - Avengerang and W - Going Rouge icons would not be greyed out during his E - Heroic Swing.
- Fixed a bug where Milio would not be displayed in the Support position in the champion select screen.
- Fixed a bug where using Stasis as Sivir during the first half of her Q - Boomerang Blade would cause it to not return.
- Fixed a bug where Ornn’s E and R crowd control effects would last slightly longer than intended.
- Fixed a bug where using Jarvan IV’s R - Cataclysm on Neeko’s clone as she recalls to leave invisible minions behind.
- Fixed a bug where Neeko’s items could be pinged by the enemy team while she is disguised as a unit with items.
- Fixed a bug where Ardent Censer’s enhancement effects were being applied to the user based on their level and the ally based on the ally’s level, despite both buffs being based on the ally’s level.
- Fixed a bug where Akshan could infinitely swing inside Baron and Dragon Pit if the local resident wasn’t present. Weeeee!!!!
- Fixed a bug where in-game reporting would reveal Neeko’s disguise on the scoreboard. Playing Neeko is not a reportable offense folks.
- Fixed a bug where Akali would sometimes not be able to cross walls with her E - Shuriken Flip recast.
- Fixed a rare bug where Akshan’s R - Comeuppance would sometimes indicate it is going the wrong direction.
- Fixed a bug where Unleashed Teleport’s icon would not visually upgrade until exiting the Fog of War.
- Fixed a bug where Target Champion Only would still work on Neeko even when she was disguised.
- Fixed a bug where Prestige Star Guardian Neeko’s Homeguard VFX would persist even if she was disguised.
- Fixed a rare bug where traveling the maximum distance with Azir’s W+E+Q combo would sometimes cause the game to crash.
- Fixed a bug where Neeko would keep 2.5x Attack Speed when Neeko stands next to the ward and exits the store and then transforms into a monster.
- Fixed a bug where Nashor’s Tooth’s on-hit damage would not be applied to the final attack if a champion died mid auto attack.
Skin bugfixes
- Fixed a bug where Coven Morgana was missing an animation transition when issuing a movement command after attacking with her left hand.
- Fixed a bug where Neeko's Inherent Glamour (P) clone of Spirit Blossom Ahri's empowered form persisted after Spirit Rush's buff timed out.
- Fixed a bug where a placeholder would appear under Elderwood Ahri’s model while under the effects of Sona’s Song of Celerity (E).
- Fixed a bug where Inkshadow Master Yi’s Highlander (R)’s cooldown refund SFX are audible in the Fog of War.
- Fixed a bug where Inkshadow Master Yi was leaving behind a champion after-image VFX when casting Alpha Strike (Q) after casting Highlander (R).
- Fixed a bug where Piercing Arrow (Q) for Conqueror, Infernal, PROJECT, and Cosmic Hunter Varus was lacking on-hit VFX for minions and non-epic jungle monsters.
Upcoming skins and changes
- Snow Moon Ahri
- Snow Moon Morgana
- Snow Moon Varus
That's all for our full breakdown of the League of Legends 13.10 patch notes, and now you know all the changes in the latest update.
Check out our League of Legends rank distrubution explainer to see how the ranks are split up in competitive.
About The Author
Tarran Stockton
Tarran is a Senior Guides Writer at GGRecon. He previously wrote reviews for his college newspaper before studying Media and Communication at university. His favourite genres include role-playing games, strategy games, and boomer shooters - along with anything indie. You can also find him in the pit at local hardcore shows.