League of Legends Patch 13.8 Patch Notes: Champions, Skins & more

League of Legends Patch 13.8 Patch Notes: Champions, Skins & more

League of Legends patch 13.8 is right around the corner, and Riot Games is gearing up for the MSI Invitational on May 2nd.

18th Apr 2023 19:00

Images via Riot Games

League of Legends patch 13.8 is right around the corner. Riot Games is gearing up for the MSI Invitational on May 2nd, where pro League of Legends teams from all around the world will compete on the new patch. As a result, this patch is focusing on pro play. Here are the patch notes for League of Legends patch 13.8.

League of Legends Patch 13.8: The short version

league of legends patch 13.8 nightbringer nasus

If you just want a quick rundown of the most significant changes to the game, here's a short version of the patch 13.8 notes.

The new patch is buffing some under-used champions like Ezreal, Lillia and Leona to hopefully give them a bit more relevance in pro play before MSI. It's also toning down a few over-performing champions including Malphite, Jarvan IV and Rakan.

League of Legends patch 13.8 also introduces new Dawnbringer and Nightbringer skins. Dawnbringer Renekton and Vayne, and Nightbringer Nasus and Jarvan IV will all be making their debut in League of Legends patch 13.8.

Also, players can now use the match history to report people. This means you can report players even after leaving the post-game lobby.

League of Legends Patch 13.8: Full patch notes

league of legends patch 13.8 kog'maw

Champions

  • Aurelion Sol
    • Health Growth: 95 ⇒ 90
    • Armor Growth: 4.3 ⇒ 4
  • Ezreal
    • Base Attack Damage: 60 ⇒ 62
  • Garen
    • Base Attack Damage: 66 ⇒ 69
    • Base Armor: 36 ⇒ 38
  • Janna
    • W - Zephyr
      • Magic Damage: 70/100/130/160/190 (+50% AP) ⇒ 80/110/140/170/200 (+60% AP)
    • E - Eye Of The Storm
      • Shield Decay Timer: 1.25 seconds ⇒ 2.5 seconds
  • Jarvan IV
    • Attack Damage Growth: 3.4 ⇒ 3
    • Q - Dragon Strike
      • Physical Damage: 90/130/170/210/250 (+140% bonus AD) ⇒ 80/120/160/200/240
        (+140% bonus AD)
  • Kayn
    • E - Shadow Step
      • Shadow Assassin - Bonus Move Speed: 80% ⇒ 70%
      • Shadow Assassin - Cooldown: 8 seconds ⇒ 10 seconds
  • Kha'Zix
    • Q - Taste Their Fear
      • Physical Damage: 60/85/110/135/160 (+115% bonus AD) ⇒ 70/95/120/145/170 (+
        115% bonus AD)
  • Kog'Maw
    • Passive - Icathian Surprise
      • Run Kog, Run!: Kog’Maw is now Ghosted while in his passive form
      • True Damage: 125-550 (based on level) ⇒ 140-650 (based on level)
    • Q - Caustic Spittle
      • Cooldown: 8 seconds ⇒ 7 seconds
    • E - Void Ooze
      • Mana Cost: 60/70/80/90/100 ⇒ 40/55/70/85/100
      • Slow: 20/28/36/44/52% ⇒ 30/35/40/45/50%
  • Leona
    • W - Eclipse
      • Bonus Armor: 15/20/25/30/35 (+20% Bonus Armor) ⇒ 20/25/30/35/40 (+20% Bonus
        Armor)
      • Bonus Magic Resistance: 15/20/25/30/35 (+20% Bonus Magic Resistance) ⇒
        20/25/30/35/40 (+20% Bonus Magic Resistance)
      • Magic Damage: 45/80/115/150/185 (+ 40% AP) ⇒ 55/90/125/160/195 (+ 40% AP)
  • Lillia
    • Passive - Dream-Laden Bough
      • Monster Damage Cap: 50-150 (based on level) ⇒ 70-150 (based on level) (Note: This
        is up to 40% more damage at level 1 against monsters with over 1328 HP, tapering to
        0% more at less than 949 HP. Raptor has 1100, while Red, Blue, Gromp, Krug, and Wolf
        all hit the new max HP cap.)
      • Healing Against Monsters: 24-75 (based on level) (+5.4% AP) ⇒ 39-54 (based on
        level) (+15% AP)
      • Healing Against Champions: 6-120 (based on level) (+18% AP) ⇒ 6-90 (based on
        level) (+30% AP)
  • Malphite
    • W - Thunderclap
      • Empowered Attack Damage: 30/45/60/75/90 (+20% AP)(+15% Armor) ⇒
        30/40/50/60/70 (+20% AP)(+15% Armor)
      • Cleave Physical Damage: 15/25/35/45/55 (+ 30% AP) (+ 20% armor) ⇒
        15/25/35/45/55 (+ 30% AP) (+ 15% armor)
  • Nidalee
    • Base Armor: 28 ⇒ 32
    • Armor Growth: 4.7 ⇒ 5
  • Poppy
    • Q - Hammer Shock
      • Target Health Damage: 8% ⇒ 9%
    • W - Steadfast Presence
      • Bonus Resistances: 10% ⇒12% (Note: this will be doubled to 24% while Poppy is
        below 40% maximum health.)
  • Rakan
    • Base Armor: 32 ⇒ 30
    • Armor Growth: 5.1 ⇒ 4.9

Items

  • Cosmic Drive
    • Ability Power: 90 ⇒ 100
    • New Unique Passive - Spelldance: Damaging a champion (excluding damage over
      time) generates a stack of 2.5% Movement Speed every 1.5 seconds for the next 5
      seconds up to 4 stacks (10% Movement Speed). At 4 stacks, gain an additional 10%
      Movement Speed (20% Movement Speed total). Dealing damage refreshes this effect.

Clash

As a reminder, the Mt. Targon Cup Clash continues this weekend!

  • Weekend 2 Registration Begins: April 17 @ 11:00 AM (Local Time)
  • Weekend 2 Tournament Dates: April 22 and 23 (~4-7 PM Local Time, varies by region)

In observance of Ramadan and the Iftar meal, Clash lock-in times will be made
earlier for these servers:

  • TR1 – 1:00 pm - 3:00 pm Local Time
  • SG2 – 1:00 pm - 3:00 pm Local Time

Behavioral Systems

Reporting is now available in Match History! You can report another player by right
clicking on their row when viewing past game summaries in your Match History.

Challenges

This patch includes a visual update for the Challenges Page! Previously everything
was sorted by individual challenges which could be a bit confusing, but now
Challenges will be organized by Capstone and Groups which should make them
easier to navigate.

Mythic Shop Rotation

Now available:

  • Prestige True Damage Senna
  • Prestige Nightbringer Kayn
  • Mythic Chroma Dawnbringer Riven (Nightbringer)

Leaving:

  • Prestige Fuzz Fizz
  • Prestige Ascended Pantheon

Bug Fixes

  • Fixed a bug where Milio would sometimes cause games to crash if he was matched
    against an Ahri, Viego, or Sylas.
  • Fixed a bug where Diana’s Q distance would be slightly shorter or longer if it was cast
    during Flash.
  • Fixed bugs where using undo in the shop when Biscuit is owned reduced or increased
    your total mana by an amount more than what was granted by the item.
  • Fixed a bug where Twitch’s R AoE would not inflict damage on himself and enemies
    while under the influence of Renata’s Berserk.
  • Fixed a bug where the end-of-game scoreboard would show neutral minion kills in both
    jungles but would not be calculated as income.
  • Fixed a bug where Vel’Koz’s R could be recast to interrupt the ability if it was recast too
    early.
  • Fixed a bug where a minion would receive Drake kill credit if Drake was killed by Shaco’s
    clone.
  • Fixed a bug where Yuumi’s ally would get no friendship stacks when killing champions if
    Yuumi was attached.
  • Fixed a bug where Yuumi’s Q expiration sound effects were audible in the Fog of War.
  • Fixed a bug where getting snared would not stop recalls.
  • Fixed a rare bug where Sona’s passive would be duplicated if specific inputs were made
    at the same time.
  • Fixed a bug where Aurelion Sol’s enhanced R shockwave would not deal damage.
  • Fixed a bug where Draven’s R could execute through spell shields like Sivir’s E. And I
    thought bounty hunters were good at avoiding axes… or were those pendulum axes
    only?
  • Fixed a bug where Draven’s R would not execute enemies if they were near Draven
    when he initially cast the ability.
  • Fixed a bug where Ornn’s E and R knockups were cleansable.
  • Fixed a bug where some of Aurelion Sol’s glorious VO lines were missing.
  • Fixed a bug where Xayah’s Q would no longer recalculate cast time if she sold an item
    while dead and the ability’s attack speed would be increased.
  • Fixed a bug where Kai’Sa could sometimes use her R to escape Mordekaiser’s Realm of
    Death.
  • Fixed a bug where Gargoyle’s Stoneplate’s Unbreakable effect would be shortened by
    heal and shield power.
  • Fixed an exploit where Watchful Wardstone could be copied and repeatedly sold.
  • Lunar Beast / Worlds 2021 Jarvan IV - Jarvan's hand now properly holds the spear
    during Dragon Strike (Q) animation
  • Worlds 2021 Jarvan IV: Left pauldron no longer rotates in unnatural way, after using
    Dragon Strike (Q) ability
  • Fnatic Jarvan IV - Animation of flag raising and falling down has been restored during
    cast of Demacian Standard (E)

For more League of Legends guides, keep reading GGRecon.

Dani Cross

About The Author

Dani Cross

Dani is a Guides Writer for GGRecon. She graduated from university with a degree in Broadcast Journalism, then worked as a freelance writer before joining the GGRecon team as a full-time writer in 2023. In her opinion, the best game of all time is Elden Ring – but her favourite is Halo: Reach, a game that created lifelong friendships and somehow started her down the path to a career in media. She’s also way too invested in Pokemon cards, and a big fan of guinea pigs, cats and other cute creatures.

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