League of Legends update 13.23 patch notes, Bee skins, Champion changes & more
The League of Legends update 13.23 patch notes are here, and with them comes a whole new batch of Bee-themed skins as well as a variety of Champion changes.
League of Legends has a new update this week, and we've got the 13.23 patch notes right here for you to peruse as you please. This patch is arriving the same week as the new TFT set Remix Rumble, so it's a big week for fans of Riot and their games.
This new patch has some pretty cool Bee-themed skins for various Champions, as well as some balance changes as usual. There are some system changes too, primarily the turret gold rewards. Keep reading for more info, or check out the patch notes schedule here!
League of Legends 13.23 patch notes - The short version
New Bee skins are bee-ing introduced in this patch, including skins for Blitzcrank, Veigar and Vel'Koz. There's also a mythic shop rotation like usual.
Turret gold is being adjusted to make split pushing a more satisfying path towards power. Inner turrets have 125 gold shifted from global to local gold, putting more money into the pockets of anyone taking them down.
Of course, there's a large amount of Champion balance changes too, including a follow-up to Janna's kit update last patch.
League of Legends 13.23 patch notes - Champions
Azir
- W - Arise!
- Magic damage: 2-92 (levels 10-18) (+50/67/84/101/118) (+60% AP) to 2-77(levels 10-18) (+50/65/80/95/110) (+55% AP)
- W Attacks on the primary target (aka whichever target you clicked on) now trigger on-hit effects at 50% damage value (100% in Arena). This includes on-attack effects such as Rageblade's Phantom Hit, Runaan's Hurricane, and Kraken Slayer
Briar
- Base Stats
- Base health: 610 to 590
- W - Snack Attack
- Bonus Physical Damage: 5/20/35/50/65 (+ 5% total AD) (+ 10% (+3.5% per 100 bonus AD) of the target's missing health) to 5/20/35/50/65 (+ 5% total AD) (+9% (+2.5% per 100 bonus AD) of the target's missing health)
Draven
- R - Whirling Death
- QoL Adjustment: Draven R now returns to his body after striking a champion while he's dead.
Janna
- Passive - Tailwind
- Bonus Movement Speed Scaling: 20/25/30/35% to 30%
- W - Zephyr
- Cooldown: 9/8.5/8/7.5/7 seconds to 8/7.5/7/6.5/6 seconds
- Targeting: 650 range, centre to centre to 550 range, edge to edge (Note: this should make W better against large targets while being neutral against smaller targets.)
- R - Monsoon
- Cooldown: 150/135/120 to 130/115/100 seconds
Jarvan IV
- Q - Dragon Strike
- Cooldown: 10/9/8/7/6 seconds to 10/9.5/9/8.5/8 seconds
K'Sante
- Q - Ntofo Strikes
- Mana Cost: 15 Mana to 28/26/24/22/20 Mana
- Damage: 30/60/90/120/150 (+40% AD) (+30% bonus armour) (+30% bonus magic resistance) to 30/55/80/105/130 (+40% AD) (+30% bonus armour) (+30% bonus magic resistance)
- W - Path Maker
- Bugfix: Fixed a bug that allowed K'Sante to launch Path Maker's dash early. Now if Path Maker's channel is ended prematurely, the channel will simply end without a dash.
- E - Footwork
- Shield: 45/65/85/105/125 (+15% bonus health) to 50/90/130/170/210 (+10% bonus health)
- R - All Out
- Passive Bonus Damage: 45/60/75% (levels 6/11/16) to 30-78% (levels 6-18, scaling linearly)
- Bonus Attack Damage: 15/30/45 (+25% bonus armour) (+25% bonus magic resistance) to 10/25/40 (+25% bonus armour) (+25% bonus magic resistance)
Naafiri
- Passive -We Are More
- Packmate Attack Damage: 6-29.8 (based on level) (+4.5% bonus AD) to 5-25 (based on level) (+4.5% bonus AD)
- E - Eviscerate
- Flurry Damage: 65/100/135/170/205 (+ 80% bonus AD) to 60/90/120/150/180 (+ 80% bonus AD)
- Maximum Eviscerate Damage: 100/150/200/250/300 (+ 130% bonus AD) to 95/140/185/230/275 (+ 130% bonus AD)
Riven
- Q - Broken Wings
- Damage: 15/35/55/75/95 (+45/50/55/60/65% AD) to 15/35/55/75/95 (+50/55/60/65/70% AD)
- R - Blade of the Exile
- Bonus AD: 20% to 25%
Trundle
- Base Stats
- AD Growth: 3 to 4
- Q - Chomp
- Mana Cost: 30 to 20
Vel'Koz
- Passive - Organic Deconstruction
- Third Stack Damage: 33-169 (+50% AP) to 35-180 (based on level) (+60% AP)
Ziggs
- Base Stats
- Base AD: 54 to 55
- Q - Bouncing Bomb
- Magic Damage: 95/145/195/245/295 (+65% AP) to 85/135/185/235/285 (+65% AP)
- W - Satchel Charge
- Cooldown: 20/18/16/14/12 seconds to 24/21/18/15/12 seconds
- Mana Cost: 65 to 80
League of Legends 13.23 patch notes - Skins & more changes
Skins
Here's a list of all the new skins this patch. These skins will also have new chromas this patch.
- Beezcrank
- Bee'Koz
- King Beegar
Mythic Shop Rotation
Leaving the Mythic Shop:
- Soulstealer Vayne
- Soulstealer Vayne (First Decennial) Chroma + Icon
Turret Gold Adjustments
- Turret gold rewards have been adjusted to make split pushing more satisfying.
Inner Turrets
- Mid Lane Local Gold: 300 to 425
- Side Lane Local Gold: 550 to 675
- Global Gold: 250 to 125
- Total Gold Value: 550/800 (unchanged)
Inhibitor Turrets
- Local Gold: 50 to 375
- Global Gold: 250 to 125
- Total Gold Value: 300 to 500
Tooltip Changes
- Gold reward tooltips updated to show both local and global turret gold.
- Updated formatting of other turret item tooltips.
ARAM Adjustments
Buffs
- Kassadin: Damage Taken: 100% to 95%
- Nilah: Healing Done: 90% to 100%
- Xayah: Damage Dealt: 100% to 105%
Nerfs
- K’Sante: Damage Taken: 95% to 100%
- Rumble: Damage Taken: 95% to 100%
- Tahm Kench: Damage Taken: 95% to 100%
Adjustments
- Ashe: W Cooldown: 18/14.5/11/7.5/4 seconds to 18 seconds at all levels, R Cooldown: 100/80/60 to 110/90/70, Ability Haste: -30 to 0
Nexus Blitz Adjustments
Jungle Camps
- Rift Scuttler Health: 3400-11560 to 3500-11900
- Medium Krugs Health: 900-2115 to 750-1763
- Sir Gromp Health: 2400-5640 to 2600-6110
- Red Brambleback Health: 4600-12420 to 5000-13500
- Blue Sentinel Health: 3500-9450 to 3750-10125
- Rift Herald Health: 8400-16800 to 9000-18000
Buffs
- Corki: Damage Dealt: 100% to 105%
- Hecarim: Damage Taken: 100% to 95%
- Riven: Damage Dealt: 100% to 105%
- Pyke: Damage Dealt: 100% to 105%
- Camille: Damage Taken: 100% to 95%
Nerfs
- Singed: Damage Dealt: 100% to 95%
- Maokai: Damage Dealt: 100% to 95%
- Sett: Damage Dealt: 100% to 95%
- Teemo: Damage Dealt: 95% to 90%
Ping Changes
- Any ally scoreboard item, ultimate, or Summoner Spell cooldown ping is sent to the team if the item or ability is in the last 50% of its cooldown.
- Known Bug: Sending an ally scoreboard item, ultimate, or Summoner Spell cooldown ping in the last 50% of its cooldown will show [Party] in front of the ping even though it is still being broadcast to the whole team
Bugfixes & QoL Changes
- Fixed a bug that caused killing an enemy with Lulu’s Pix to give incorrect kill credit.
- Fixed a bug that caused Rell’s W-Ferromancy: Crash Down and R-Magnet Storm combination to sometimes cause R-Magnet Storm to interrupt channelled abilities.
- Fixed a bug that caused K’Sante to become bugged after using certain ability combos during his R-All Out.
- Fixed a bug that caused ward VFX to become permanent if a ward timed out while it was being swept with Oracle Lens.
- Fixed a bug that caused Elise’s E-Rappel/Cocoon to incorrectly use stun duration values when calculating damage amplification.
- Fixed a bug that caused Oracle Lens to sometimes permanently reveal jungle companions.
- Fixed a bug that caused K’Sante’s W-Pathmaker to cancel charging if used at the same time as Hexflash.
That's all we have for this week's League of Legends update!
Be sure to check out our League of Legends homepage for more, or take a look at the best Champions to look out for in the new TFT set Remix Rumble.
About The Author
Dani Cross
Dani is a Guides Writer for GGRecon. She graduated from university with a degree in Broadcast Journalism, then worked as a freelance writer before joining the GGRecon team as a full-time writer in 2023. In her opinion, the best game of all time is Elden Ring – but her favourite is Halo: Reach, a game that created lifelong friendships and somehow started her down the path to a career in media. She’s also way too invested in Pokemon cards, and a big fan of guinea pigs, cats and other cute creatures.