Best cards & abilities to build a Hunter deck in Midnight Suns
Take a look at our primer of the best Hunter deck build in Midnight Suns, so you know the cards and abilities you should be using with the mythical protagonist.
While many of the characters in Midnight Suns serve specific roles that can't be altered too heavily within their deck of cards, the Hunter can be used in a number of ways thanks to their slew of powerful cards and build options.
The game will challenge your turn-based combat prowess and your ability to build team compositions that gel well with each other, but this second factor can be made easier if you know exactly how to build Hunter.
Best Hunter deck build
For the most part, you'll be building the Hunter as a damage character, and while there are ways to make your Hunter more of a support or utility hero, it's much harder to make it work effectively, and I find other characters fit those roles much better.
How you build your Hunter is also a little dependent on your alignment toward the dark or light, as this can affect the passives you can equip. Generally, I recommend you utilise Hunter abilities which have high damage and extra effects or debuffs, as this lets you combine with other heroes to great effect.
Here's our recommended Hunter deck:
- Last Sight+
- Quick Slash+
- Slash+
- Fortify+
- Mindbender+
- All Out+
- Bands of Fire+
- Bladestorm+
Hunter best cards & abilities
Bladestorm+ is the powerhouse card of this deck and the most effective way to deal damage out to multiple targets. This is a legendary card that you can earn from Hunter's Midnight Sun challenge, and it allows you to deal damage and forceful knockback any enemy in a radius.
Due to the knockback, you can often line it up and damage enemies outside the radius too, letting you knock out several enemies in one go. This is the best legendary for the Hunter by far, and the card you should be aiming toward building heroism for most of the time.
This deck also makes use of other powerful knockback cards. Quick Slash+ is the standard quick card that allows you to get rid of enemies and keep your turn going, Slash+ is a slightly more powerful version, and you can mod it to give you a card draw so you keep your hand fresh.
Finally, Bands of Fire+ is a strong heroic card that lets you knockback an enemy in any direction, drawing a card on KO. All these cards serve to keep your hand from running low, and will generally provide you with a lot of options due to the importance of knockback abilities in the game.
The final four cards cover the dark abilities, apart from Fortify+, which is a standard utility card for gaining a bunch of block and two counter. Last Sight+ is a very powerful dark card that lets you deal tonnes of damage, and also gain concealed if you kill the enemy, making it nearly impossible for you to be hurt during the enemy's next turn.
All Out+ is another high-damage card, though it does cause you to discard any dark cards, so be careful when you use it though.
Lastly, there is Mindbender+, a magical card that lets you target an enemy and force them to attack a nearby ally twice. This is massively useful during boss fights, as you can target a villain and let them clear some enemies, or vice versa, by letting some hard-hitting enemy wail in the villain to bring their health down.
We've also covered the best decks for other characters, including:
- Blade
- Spider-Man
- Captain America
- Magik
- Scarlet Witch
- Iron Man
- Doctor Strange
- Nico Minoru
- Captain Marvel
- Ghost Rider
This is just one example of how you can build a deck for the Hunter in Midnight Suns. Mine is certainly full of powerful cards that will allow you to clear out enemies consistently, but if you want to head in a different direction, don't be afraid to experiment with other cards.
Check out our Midnight Suns homepage for more guides. We've also covered Hiram Shaw's Church mystery, all Tarot Card locations, the Stone Pyramid mystery, and the character tier list.
About The Author
Tarran Stockton
Tarran is a Senior Guides Writer at GGRecon. He previously wrote reviews for his college newspaper before studying Media and Communication at university. His favourite genres include role-playing games, strategy games, and boomer shooters - along with anything indie. You can also find him in the pit at local hardcore shows.