MultiVersus Steven Universe combos, perks & specials
Check out our full breakdown of Steven Universe in MultiVersus, which covers all of his moves, combos, and specials, so you know exactly how to use the character.
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Steven Universe is forever blowing bubbles in MultiVersus, but learning how to make the most of his moves and combos is vital to winning fights and knocking out your enemies.
Steven Universe moves list
Attack | Ground Effect | Air Effect |
Standard Attack | Spiky Bubble - Charge a forward punch. Applies Rose's Gaze debuff. | Pop! - Charge an explosive projectile. |
Side Attack | Bubble Barrage - A combo of punches. | Shield-Breaker - Create a shield that reflects back hits. |
Up Attack | Spiky Uppercut - Charge an uppercut. | Bubble Clap! - An overhead clap. |
Down Attack | Blockade - Charge a barrier that knocks back enemies, reflects projectiles, and breaks armour. | Bubble Slam! - Downward slam. |
Steven Universe specials list
Special Attack | Ground Effect | Air Effect |
Standard Special | Bubble Boy! - A tether projectile that hits enemies and applies a bubble debuff. Knocking back enemies hit will trap them in a bubble. | Same |
Side Special | Shield Wall, Activated! - Charge a shield wall projectile that blocks enemies. It also grants allies armour. | Same |
Up Special | Shield Stepper - Creates a shield above and dashes up, creating a platform. | Same |
Down Special | Watermelon Steven, Go! - Plant a watermelon to create an area that heals allies. It also explodes into a Watermelon Steven Universe that can help as a fighter. | X-Treme Moves! - Dive down and surf on a shield. Bounce up if you hit an enemy. |
Steven Universe combos
The shields that Steven Universe leaves behind with his side-special and up-special are integral parts of his combo game in MultiVersus. He can bounce opponents off of these shields with his aerials in order to perform extended combos.
Otherwise, Steven’s down-air and aerial down-special are solid combo starters. Once he knocks opponents into the air, he can follow up with up-airs and up-specials.
In addition, by creating a platform with his up-special, Steven can refresh his aerial options, allowing him to more aggressively chase opponents and kill them vertically with a powerful up-special.
Steven Universe perks
Perk | Effect |
Bounce Bubble | Hitstuns are extended and the velocity of getting knocked into a wall or shield increases. |
Green Thumb | Watermelon Steven gets larger and does more damage the longer he survives. |
Steven benefits from the Defence perk Slippery Customer, which improves his dodge invulnerability window, and the Utility perk Triple Jump, which gives him an extra mid-air jump after he hits an opponent.
In addition, the Offence perk Collateral Damage functions well with Steven’s kit, since it deals one extra damage to enemies who collide with a wall or floor. As a result, this perk increases Steven’s damage output when he intentionally hits enemies into his shields.
About The Author
Dylan Tate
Dylan Tate is an alumnus of the Hussman School of Journalism and Media at the University of North Carolina at Chapel Hill. He is a gaming journalist with a love for Nintendo esports, particularly Super Smash Bros. and Pokémon.
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