MW2 Frontal Impact Blueprint: How To Unlock
Frontal Impact is a blueprint that gives a unique look and feel to the TAQ-56, here is what you need to know about it.
Modern Warfare 2 Frontal Impact is an alternative version of the TAQ-56. Modern Warfare 2 has a plethora of cosmetic items for players to collect and equip. Frontal Impact is one such cosmetic item, a blueprint reward for dedicated fans who really jumped into the beta. Here is everything you need to know about the Modern Warfare 2 Frontal Impact blueprint.
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MW2 Frontal Impact Blueprint: What Is It?
The Frontal Impact blueprint changes up the look of the weapon, while also adding some features. As a blueprint, it is essentially an alternative version of an existing weapon, the TAQ-56 in this case. It is visually very different from the base weapon, but also it comes with its own set of attachments. These attachments include a unique underbarrel grip and stock.
Unlocking the Frontal Impact gets you the cosmetic variation of the TAQ-56, but also some attachments. These attachments cannot be gotten on the base weapon without some levelling up, so having the Frontal Impact blueprint really gives you a leg up.
- To get yourself ahead of the game, check out our Modern Warefare 2 Season 1 release date guide.
MW2 Frontal Impact Blueprint: How To Unlock
The unfortunate news is, there is no way to unlock this blueprint right now. Frontal Impact was a reward during the beta of the game, specifically for reaching Operator level 30 during the beta. Now that the beta is over and the full game is out, beta rewards are no longer available.
It is impossible to say if these rewards will become available again in the future. It is not unheard of for rewards like these to become available again down the road, but when or if that will happen with the Frontal Impact blueprint, we cannot say.
That is it for the Modern Warfare 2 Frontal Impact blueprint. For more on the game, check out our MW2 meta weapons guide.
About The Author
Dave McAdam
Dave is a Senior Guides Writer at GGRecon, after several years of freelancing across the industry. He covers a wide range of games, with particular focus on shooters like Destiny 2, RPGs like Baldur's Gate 3 and Cyberpunk 2077, and fighting games like Street Fighter 6 and Tekken 8.