Persona 5 Royal Goro Akechi (Justice) Confidant Guide
Looking to max out all social relationships in your Persona 5 Royal Confidants? To max out the Goro Akechi (Justice) Confidant, here is the full list of essential dialogue choices in Persona 5 Royal.
Both Persona 5 and the definitive Persona 5 Royal have been praised throughout the years as one of the best JRPGs of all time, for their in-depth wealth of features and mechanics. One that was already part of the Persona franchise, but refined for 5, is its Social Link system - altered for Persona 5 Royal to be named the Confidant system.
Along with added bonuses in or outside of battle depending on which Confidant you're dealing with, levelling up the rank of these relationships treat you to each person's personal side story - with some as emotionally captivating as Persona 5 Royal's main story itself.
Each Confidant has ten levels, which are levelled up by earning points via correct dialogue choices outside of their story or spending time with them via a side activity. Some of these dialogue options unlock more than others, one wrong choice meaning you'll have to spend more time ranking up a Confidant's level. To make the best and most efficient use of your time, we're going to have this Persona 5 Royal confidant guide for Goro Akechi (Justice) go through the confidant's benefits, along with the best dialogue choices to make sure you rank it up as fast as possible.
Persona 5 Royal Confidant Guide - Goro Akechi (Justice)
Below, are the abilities that come with each rank and the benefits they bring.
Rank | Ability | Benefit |
2 | Sleuthing Instinct | Chance to reveal one enemy affinity at the start of battle. |
4 | Smooth Talk | If negotiation with a god-like Shadow fails, you can try again. |
6 | Sleuthing Mastery | Chance to reveal all of one enemy’s affinities at the start of battle. |
6 | Follow Up | Chance to perform a follow-up attack if Joker’s attack does not down the enemy. |
7 | Harisen Recovery | Chance to cure status ailments inflicted upon party members. |
MAX | Endure | Chance to withstand an otherwise fatal attack with 1 HP remaining. |
MAX | Protect | Chance to shield Joker from an otherwise fatal attack. |
ROYAL | Second Awakening R | Fuse with the mythological Trickster, awakening its true power. |
Here are the best dialogue options during each part of the Confidant's story to get to the next rank. If you see more than one choice as the best option, that means you'll receive the same number of points no matter which you pick.
Rank | Best Dialogue Option |
2 | You always seem so busy |
Is that your win?/Not bad | |
Shoot very carefully/I’ll go for a power shot | |
You used your right hand/…Aren’t you left-handed? | |
I see a lot of things | |
As rivals? | |
3 | Got a sweet tooth, huh?/Come here often? |
Should’ve figured | |
You’ve done nothing wrong/Why the rush? | |
How about we find out?/Come here a sec | |
You looked great/It was a necessary evil/I should’ve taken a picture | |
Wasn’t it fun? | |
4 | What kind of place is this?/This looks shady… |
Now this is my kind of club | |
Any recommendations? | |
It’s a great place | |
A run-down cafe/A shop with great coffee/I live there, actually | |
Pretty frequently/I can use a microwave | |
I kinda get it | |
5 | All the time/I’m not great at them/Have you played any? |
Are you used to gunplay? | |
You wanted to be a hero? | |
Sticking to your justice/Doing what people want/Neither, really | |
You did fine/You’ve got a long way to go/You were getting cocky | |
6 | A while, huh? |
… You’ve been through a lot | |
This is nothing/I’ll stay until you’re ready | |
Same | |
Because we get along/Because we’re similar | |
I think you’re right | |
My bad, I guess | |
7 | That’s why it’s so fun |
The psychotic breakdowns/What’re you getting at? | |
I’ve made up my mind/I won’t miss my shot | |
I couldn’t let myself lose | |
But we’re teammates now/Want to join us? | |
I’ll think about it/I’m not doing that/ | |
You’re my rival | |
We’re rivals, aren’t we? | |
8 | What’d you want to discuss?/Why are we in Mementos? |
I thought you meant in pool/You want to fight?/But why, though? | |
All right/Let’s do this | |
Are you satisfied?/Was that all you got?/Do you want to keep going? | |
I’d say the same for you/The feeling mutual | |
I definitely wouldn’t lose | |
Really hate losing, don’t you | |
I accept/Let me think about it | |
9 | N/A - story progression |
MAX | N/A - story progression |
- Just started playing? Here is how long you'll need to beat Persona 5 Royal.
That's a wrap on the Persona 5 Royal Confidant guide for Goro Akechi (Justice)! To be sure you boost your Knowledge stat as quickly as possible, you should also check out the full list of Persona 5 Royal classroom answers and Crossword Puzzle answers.
For even more Persona 5 guides, you can be sure to find them right here at GGRecon.
About The Author
Ben Williams
Ben is a Senior Guides Writer at GGRecon. Alongside his BA (Hons) in Business Management is a wealth of gaming and entertainment writing experience, having previously occupied roles as a Copywriter in e-commerce at Overclockers and Guides & SEO Writer at GameByte and FragHero. When not whipping up guides and reviews, Ben’ll be off playing the latest Pokemon games, Overwatch 2, Spider-Man, The Witcher, and Final Fantasy - all before reading manga and listening to Ice Nine Kills.