Here's how you play Luke in Street Fighter 6
Looking to learn the playstyle of Luke in Street Fighter 6? We've got you covered in our breakdown of his backstory, combos and how you can get a handle on him.
With Street Fighter 6 finally in the hands of excited players around the world, it is important to know whom you are going to be playing as and against if you’re going to get ahead - especially as Luke.
Replacing Ryu as the latest game’s poster boy, Luke is going to be one of the more frequent characters you’ll be coming across in Street Fighter 6. So, it is important you know how to play him. We’re going to be going through everything you need to know to get started playing as Luke in the game, including his backstory, combos, and the best ways for you to get a handle on him.
How do you play Luke?
Like Ryu, Luke makes for a great all-around fighter in Street Fighter 6. While he has his own set of ranged attacks like the Sand Blast, he is particularly adept at close combat.
So, while the ranged attacks make for great chip damage and can vary in range depending on whether you use the Light or Standard Sand Blast you will get the most out of him by getting in close.
Getting in close is easy enough, with a large number of his combos pushing him forward, meaning an adept Luke can be an unrelenting force to be reckoned with.
Luke's combos
Along with his ranged attacks that can chip away at health bars, Luke’s combos can be an imposing threat as he edges ever closer to his opponents. Here, we’ll be breaking down some of the more complicated combos Luke has to offer, including his Special Moves, Super Arts and Unique Attacks.
For this guide, we’re using the inputs from the classic control scheme:
Special Moves
Move Name (Special Moves) |
Combo Input |
Sand Blast |
Down, Down/Forward, Forward + Punch |
Fatal Shot |
Punch, Punch (after Overdrive Sandblast) |
Flash Knuckle |
Down, Down/Back, Back + Punch |
DDT |
Punch, Punch (after Overdrive Flash Knuckle) |
Aerial Flash Knuckle |
Down, Down/Back, Back + Punch (while aerial) |
Avenger |
Down, Down/Forward, Forward + Kick |
Rising Uppercut |
Forward, Down, Down/Forward + Punch |
Slam Dunk |
Punch, Punch (after Overdrive Rising Uppercut) |
Super Arts
Move Name (Special Arts) |
Combo Input |
Vulcan Blast |
Down, Down/Forward, Forward, Down, Down/Forward, Forward + Punch |
Eraser |
Down, Down/Back, Back, Down, Down/Back, Back + Punch |
Pale Rider |
Down, Down/Forward, Forward, Down, Down/Forward, Forward + Kick |
Unique Attacks
Move Name (Unique Attacks) |
Combo Input |
Rawhide |
Forward + Medium Punch |
Suppressor |
Back + Heavy Punch |
Outlaw Kick |
Back + Heavy Kick |
Double Impact |
Forward + Heavy Punch, Heavy Punch |
Triple Impact |
Light Punch, Medium Punch, Heavy Punch |
Nose Breaker |
Down + Medium Punch, Down + Heavy Punch |
Snapback Combo |
Medium Punch, Medium Punch, Medium Punch, Medium Punch |
Who is Luke in Street Fighter 6 lore?
As the final playable character introduced to Street Fighter 5, Luke is something of a newcomer to the series. However, despite his occasional arrogant outburst, he is filled with a steely determination.
With Guile’s encouragement, Luke stepped back from his military career to pursue the journey into competitive fighting. Like Ryu, he strives to be the strongest fighter going. But, he still has a long way to go.
In Street Fighter 6, Luke appears to have grown up, with him taking on a more active role as a coach, as well as a fighter, and is even the first master you will encounter in the game’s World Tour mode.
For more on Street Fighter 6, keep checking back with GGRecon.
About The Author
Jack Roberts
Jack is a Guides Writer at GGRecon. With a BA (Hons) & MA in English and Creative Writing, he was also the Gaming Editor for The Indiependent. When not pondering which game has the best cup of coffee (and drinking far too much of it himself), he can often be found playing Dead by Daylight, Street Fighter or making yet another build in Bloodborne.