Suicide Squad: Kill the Justice League story ending explained
The ending to Suicide Squad: Kill the Justice League isn't entirely clear-cut, so here's our interpretation of what really happens at the end of the game.
The Suicide Squad: Kill the Justice League story is only short, so if you picked up the game at launch, there’s a high chance that you’ve already managed to reach the ending of the main story. If so, you’ll know that the ending has some pretty huge implications for the Arkhamverse - some that warrant an explanation.
Luckily, you’re in the right place. Here’s what you need to know about what happens at the end of the Suicide Squad: Kill the Justice League story, including what happened to our beloved heroes and where we go from here.
SPOILER WARNING: It goes without saying, but this guide will be completely spoiling the ending of the Suicide Squad: Kill the Justice League.
What happens at the end of Suicide Squad?
We’re not quite sure why we’re so surprised given it’s literally the name of the game, but by the end of the game, the Suicide Squad kills the entire Justice League as well as one variant of Brainiac.
However, it’s not quite as straightforward as that. Aided by Lex Luthor, the Suicide Squad discovers that there are actually 13 different variants of Brainiac, and all of them must be defeated to completely eliminate the threat to Metropolis - in this universe and across many others.
So, we see the credits roll knowing that there are still 12 other variants of Brainiac at large across the multiverse. The full roster of the Suicide Squad is still alive, as are the Lex Luthor variant from Earth-2, and Amanda Waller.
Is the Justice League really dead?
As for the Justice League, yes - they really are all dead in this universe. It’s almost hard to believe that this is the case, especially given that this is the same Batman Rocksteady spent three whole games building up to be the ultimate version of the Dark Knight. For him to be gunned down so easily by Harley Quinn seems a little anti-climactic.
But them’s the breaks, and this is the direction that Rocksteady has decided to take the Arkhamverse in. As with Joker, it may be that we see the Justice League replaced by variants from other universes. During the main story, we hear Lex-2 speak about Lady Boomerang from his timeline, indicating that there are certainly other-universe equivalents for our heroes.
So, it may well be that Rocksteady decides to bring back a variation of the Justice League via the live service story. However, that remains to be seen. For now, the Justice League is no more.
Where do we go from here?
As Suicide Squad: Kill the Justice League is designed as a live service game, the endgame is intended to be replayed over and over once the credits for the main story roll.
As such, you’re free to continue roaming the streets of Metropolis, taking out more of Brainiac’s forces, some of which have since been mutated to make them more powerful. These missions are how you’ll grind for new gear, too.
What’s more, you can complete ‘Incursions’ which take you back to other ‘Elseworlds’, which are essentially pocket dimensions of other universes. These also happen to be where the other variants of Brainiac are hiding.
So, once you’ve finished the main story of Suicide Squad, you’re free to grind for better gear which you can then take into increasingly difficult ‘Elseworlds’ to take down Brainiac for good.
The Elseworlds appear to be how Rocksteady intends to expand the narrative, as it has confirmed new seasons will arrive with extended story content. We already know that Season 1 is bringing Joker from another universe into the mix, who will be a new playable character.
That’s everything we know so far about the ending to Suicide Squad: Kill the Justice League. If you’re looking for more helpful guides, stop by our homepage. We’ve covered how to change characters, how to change talents, how to harvest shields, and even how to customise your character. No chance your King Shark has as much drip as mine.
About The Author
Joshua Boyles
Joshua is the Guides Editor at GGRecon. After graduating with a BA (Hons) degree in Broadcast Journalism, he previously wrote for publications such as FragHero and GameByte. You can often find him diving deep into fantasy RPGs such as Skyrim and The Witcher, or tearing it up in Call of Duty and Battlefield. He's also often spotted hiking in the wilderness, usually blasting Arctic Monkeys.