TFT Patch 13.8 Patch Notes: Cosmetics, balance changes and more
TFT Patch 13.8 is here on April 19th. This Teamfight Tactics patch is focusing on new cosmetics, balance changes and a rework for Ox Force.
TFT Patch 13.8 is here on April 19th, and here are all the patch notes. This Teamfight Tactics patch is focusing on new cosmetics, balance changes and a rework for Ox Force. Let's take a look at all the upcoming changes in TFT patch 13.8.
TFT Patch 13.8 Notes: The short version
If you just want a quick rundown of the new patch, look no further. Here's every major update coming with TFT patch 13.8.
Firstly, Ox Force is being reworked. Instead of becoming invulnerable, Ox Force units will now gain shields instead. The omnivamp from Hacker has also been nerfed.
New cosmetics are arriving, including a chibi version of Malphite in both his normal and Mecha skins. New variants of Shisa, Burno and Squink are also landing on live with this patch.
A plethora of balance changes are coming to Teamfight Tactics too, including nerfs to Lucian and a buff for Lux.
TFT Patch 13.8 Notes: All changes
New Cosmetics
- Maximum Mecha Chests: 390 RP
- Chibi Mecha Malphite (2%, guaranteed on 61st egg/box opened)
- All other Maximum Mecha Chests will contain a previously released Little Legend
including our newest Mecha themed releases for Shisa, Burno, and Squink. - Maximum Mecha Chests are available for purchase individually or in bundles until the
release of our next set
All new Little Legends
- Chibi Malphite
- Chibi Mecha Malphite
- Mech Pilot Shisa
- Space Groove Shisa
- Galactic Destiny Shisa
- Cooking Master Shisa
- Supreme Emperor Shisa (Legendary)
- Mech Pilot Burno
- Space Groove Burno
- Cooking Master Burno
- Galactic Victory Burno
- Feudal Future Burno (Legendary)
- Mech Pilot Squink
- Space Groove Squink
- Edge Lord Squink
- Galactic Justice Squink
- Takoyaki Squink (Legendary)
Balance Changes
Traits
- Hacker Omnivamp: 30/40/50% ⇒ 10/20/40%
- Hacker rider Omnivamp: 10/20/30% ⇒ 0/15/30%
- Hackers now target the closest enemy, rather than preferring the back row.
- Heart AP per cast: 4/7/10 ⇒ 4/7/11
- InfiniTeam Damage & HP per alternate version: 50/60/95% ⇒ 50/55/85%
- REWORKED Ox Force: units gain bonus defenses. Once per combat, when they
would drop below one HP, they instead shield themselves for 50% of their maximum
health for 1.5 seconds. - Ox Force Armor & MR: 10/40/90 ⇒ 5/35/75
- Underground Tome of Traits will no longer drop from Heist 4 or higher.
Tier 1 Units
- Blitzcrank Static Defenses Damage Reduction: 55/60/65% ⇒ 50/52/55%
- Gangplank Armor & MR: 30 ⇒ 35
- Gangplank Trial By Fire Damage: 230/345/515 ⇒ 240/360/540
- Lucian Chrono-Barrage Damage: 45/70/105 ⇒ 40/60/90
- Lux Lucent Singularity Damage: 220/330/500 ⇒ 230/345/520
- Nasus HP: 650 ⇒ 700
- Nasus Armor & MR: 40 ⇒ 45
- Nasus Bonk! AD ratio: 200% ⇒ 225%
Tier 2 Units
- Jinx AD: 50 ⇒ 55
- Jinx max Mana buff: 20/80 ⇒ 0/65
Tier 3 Units
- Gnar AD: 65 ⇒ 60
- Kai’Sa Starcharged Damage: 150/225/375 ⇒ 135/205/335
- Rammus Sand Slam Stun Duration: 1.25 ⇒ 1.5 sec
- Shen Stand United duration: 3.5/4/5 sec ⇒ 4/4/4 sec
- Shen Stand United Damage Reduction: 45/50/55% ⇒ 40/45/50%
Tier 4 Units
- Bel’Veth Endless Banquet bonus Attack Speed per cast: 25% ⇒ 30%
Hero Augments
- Lucian - Enchanted Ammunition AP per auto: 2 ⇒ 1
- Pantheon - The Best Offense AP: 50 ⇒ 40
- Pantheon - Chronic Hallucinations Damage Reduction: 70% ⇒ 60%
- Renekton - Reign of Anger AS per missing 100 HP: 4% ⇒ 5%
- Wukong - Cyclone AP: 10 ⇒ 18
- Ezreal Rising Spell Force (BUGFIX): Now correctly grants stacks when Parallel is
active. - Lee Sin - Cleansing Safeguard Missing HP Heal: 10% ⇒ 15%
- LeBlanc - Mirror Image Clone HP: 75% ⇒ 99%
- Rammus - Amored-dillo Armor: 35 ⇒ 40
- Shen - Recursion Matrix Base Damage Reduction: 8% ⇒ 7%
- Vayne - Spread Shot nearby enemy Damage: 50% ⇒ 44%
- Vex - Joy Siphon Ally Healing: 22% ⇒ 30%
- Ekko - Destructive Resonance Range: 2 ⇒ 3 Hexes
- Ekko - Destructive Resonance Damage Amp: 250% ⇒ 200%
- Leona - Perfected Solar Flare Mana Reduction & AP: 30 ⇒ 40
- Urgot - Rising Tide Bonus AS: 40% ⇒ 50%
Augments
- Scoped Weapons Attack Speed: 10% ⇒ 12%
Small Changes
- Ace now requires dealing damage to execute.
- Kayle Starfire Spellblade cast no longer locks her out of attacking for a brief period.
Bug Fixes
- Fixed a bug where Hero Augments were tailored based on your currently active
board rather than the previous combat’s board. - Gnarly dude: Gnar’s spell will now properly show the crit damage indicator when it
critically damages its primary target. - Even Gnarlier dude: Gnar’s spell can no longer double crit the primary target if he
has a spell crit item. - Annie’s ability icon now matches her spell.
- Time Knife (Shen Hero Augment) damage no longer scales with damage amp.
- Mistimed: Hyperbolic Time Chamber (Lucian Hero Augment) now awards XP on the
correct casts. - Reflection (Nilah Hero Augment) can no longer grant
Gadgeteen items - Fixed bug where Anima Squad Emblem wasn’t giving listed AP
- Tooltip fixes for Radiant Quicksilver and Zephyr
- Corrected typo on Riftwalker Crest Augment
- Tooltip fix to add “magic damage” text to Neeko’s ability
- Ace Crest can no longer be offered on 2-1 or 3-2.
- Lee Sin now gets tank items from InfiniTeam and Lucky Gloves
- Rising Spell Force (Ezreal Hero Augment) now correctly grants stacks when Parallel
is active. - Fixed an issue with Yasuo’s Steel Tempest targeting
- Gadgeteen item, Magnetized Ionic Spark now deals damage correctly
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About The Author
Dani Cross
Dani is a Guides Writer for GGRecon. She graduated from university with a degree in Broadcast Journalism, then worked as a freelance writer before joining the GGRecon team as a full-time writer in 2023. In her opinion, the best game of all time is Elden Ring – but her favourite is Halo: Reach, a game that created lifelong friendships and somehow started her down the path to a career in media. She’s also way too invested in Pokemon cards, and a big fan of guinea pigs, cats and other cute creatures.