THE FINALS update 1.4.1 patch notes make big aim assist changes
The newest update for THE FINALS, update 1.4.1, promises to make some significant changes to aim assist in the game. Click here to find out what's changing.
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THE FINALS has proven to be a popular new game ever since it launched, and now the team is adjusting aim assist alongside some other balance changes.
Update 1.4.1 is set to nerf aim assist on controllers after the community realised it may have been too powerful. Now, aim assist will ignore invisible players too, alongside other changes - so here's everything of note in this new update.
THE FINALS' developer statement on aim assist
THE FINALS developers Embark Studios stated in the patch notes post: "Today we have a small patch that addresses community feedback on aim assist, fair play, and bug fixes. These changes are the result of an in-depth review of how aim assist works — something we’ve only been able to validate with a player base as large as ours".
They also confirmed that another bigger update is in the works for next week, with a major security fix and more content for the game. Check back next week and we'll have all the details from that update for you.
THE FINALS Update 1.4.1 full patch notes
Here's the full list of changes coming in update 1.4.1:
Aim Assistance
- Zoom Snapping Angular Velocity now has a max cap, preventing unintended rapid 90-degree turns.
- Camera Magnetism will be reduced to 35% from 50%, making player aim less sticky and lowering controller accuracy
- Zoom Snapping Time will be reduced to 0.25s from 0.3s
- Zoom Snapping will be removed from the SR-84 Sniper Rifle, Revolver, LH1, and all Shotguns, as it buffs them more than other weapons
- Aim assist will ignore invisible players, fixing a bug with the existing system
- Clients running key re-mapping programs on PC will not have access to aim assist
That's it for this update (I know, it was a small one!), but we'll be back with all the changes in next week's update.
For more on THE FINALS, check out our homepage, where you'll find the best Heavy, Medium, and Light builds alongside all the trophies and achievements in the game.
About The Author
Dani Cross
Dani is a Guides Writer for GGRecon. She graduated from university with a degree in Broadcast Journalism, then worked as a freelance writer before joining the GGRecon team as a full-time writer in 2023. In her opinion, the best game of all time is Elden Ring – but her favourite is Halo: Reach, a game that created lifelong friendships and somehow started her down the path to a career in media. She’s also way too invested in Pokemon cards, and a big fan of guinea pigs, cats and other cute creatures.
This is part of the ‘THE FINALS’ directory
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