VALORANT update 7.00 patch notes: Deadlock, Team Deathmatch & more
Check out all of the changes and new additions arriving in the VALORANT update 7.00 patch notes here, including the new Agent Deadlock, and Team Deathmatch.
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The VALORANT update 7.00 patch notes are finally here, and with them comes a slew of big additions - like the new Agent Deadlock, and a Team Deathmatch game mode. This is the start of Episode 7 in VALORANT, so this update is quite a bit bigger and more significant than their standard fortnightly output in the game.
Thankfully this is the only place you'll need to look if you're after all of the changes and new additions, as we've got all of the VALORANT update 7.00 patch notes waiting for you down below. So, if you're ready to jump in, make sure to keep scrolling.
- Find out what the best VALORANT crosshair codes are in this guide if you're wanting to up your aim game.
All changes & new features in VALORANT update 7.00 patch notes
Here is a full list of the changes and new features included in the latest VALORANT update 7.00 patch notes:
General changes
- Spray Wheel:
- Added text to the Spray equip screen indicating your bound keybinds.
Agent updates
- Deadlock:
- New Agent Deadlock is added to the game.
- Misc:
- Updated Agent descriptions on the website for enhanced readability. Ability descriptions should be clearer and easier to understand.
Game mode updates
- Team Deathmatch:
- Team Deathmatch has been added to the game.
- Find out more through the official Team Deathmatch 101 on Riot's website.
Progression updates
- Daily Rewards:
- Daily rewards have been added, letting you earn progress on a Checkpoint Track, and pick up the new in-game currency, Kingdom Credits.
- You can earn these every day as you play matches in every game mode outside of Deathmatch.
- Accessory Store:
- You can use the Kingdom Credits that you earn from Daily Rewards to pick up cosmetic accessories from previous Battlepasses, including the following items:
- Player Cards
- Sprays
- Titles
- Gun Buddies
- You can use the Kingdom Credits that you earn from Daily Rewards to pick up cosmetic accessories from previous Battlepasses, including the following items:
- Agent Store:
- New Agent Store streamlines the Agent acquisition process.
- You now have the option to unlock each Agent with Kingdom Credits that you earn through Daily Rewards.
- Agent Recruitment Events:
- Agent Recruitment Events will become available for a short period of time after each new Agent release, giving players the opportunity to earn them through XP.
- You will be unable to unlock the new Agent with Kingdom Credits and Recruitment Tokens, but you can still use VP if you like.
- Agent Gear:
- There are now 10 levels of Agent Gear instead of an Agent Contract for each Agent, and you can unlock these with Kingdom Credits now.
- Agents are unable to be unlocked at Level 5 from now on, with the level giving you a flat amount of Kingdom Credits instead. If you already have the Agent though, you won't get anything.
Bug fixes
Here are all of the bug fixes that are arriving with the VALORANT 7.00 update:
General
- Fixed an issue where the Spray Wheel was not appearing in-game when there was packet loss during your load in. This should occur much less frequently.
- Fixed a bug where you were able to purchase outside of your account’s region.
- Fixed an issue where you were able to see the opposing team’s bullet tracers during the Buy Phase.
Agents
- Fixed Chamber’s Rendezvous (E) to interrupt the teleport if you are Suppressed mid animation.
- Fixed Yoru’s Gatecrash (E) to interrupt the teleport if you are Suppressed mid animation.
- Fixed Omen’s From the Shadows (X) to cancel the teleport if you Suppressed while forming.
- Fixed Cypher’s Spycam (E) from being placeable on Lotus’ rotating doors.
- Fixed the issue where Sage’s Barrier Orb (C) would sometimes rotate multiple times from a single button press when placing it.
- Fixed issues where on some map geo Cypher could not pick up his Cyber Cage (C) during the Buy Phase.
- Fixed issue where Killjoy’s Alarmbot (Q) could be destroyed from a farther distance than intended by Raze’s Boom Bot (C).
- Fixed issue where frame rate would decrease when Reyna is healing from Devour (Q).
Social
- Fixed an issue where the Chinese Baidu Pinyin input method could only type English in chat.
- Fixed a bug where the Push-to-Talk key sometimes allowed for voice to be transmitted even when letting go of the key.
Known issues
- An Agent’s HP number is visible while in Spike Cam perspective.
- The red background that displays behind the HP number when an Agent is at critical health may be visible even if the Agent is not in critical health.
So, that completes the patch notes for the VALORANT 7.00 update, giving you the complete list of changes and new features arriving soon in the game.
If you're after more VALORANT news or guides though, then you're definitely in the right place, as we've got so much more waiting for you on our homepage.
About The Author
Harry Boulton
Harry is a Guides Writer at GGRecon, having completed a Masters of Research degree in Film Studies. Previously a freelance writer for PCGamesN, The Loadout, and Red Bull Gaming, he loves playing a wide variety of games from the Souls series to JRPGs, Counter-Strike, and EA FC. When not playing or writing about games and hardware, you're likely to find him watching football or listening to Madonna and Kate Bush.
This is part of the ‘VALORANT’ directory
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