VALORANT update 9.03 patch notes bring Pearl to console & key Agent changes

VALORANT update 9.03 patch notes bring Pearl to console & key Agent changes

Check out all of the changes and adjustments arriving in VALORANT's new 9.03 update, as the patch notes bring Pearl to console, plus other key Agent changes.

13th Aug 2024 14:00

Images via Riot Games

The latest VALORANT update is here, as the patch notes for 9.03 bring key changes like the arrival of Pearl on console and general Agent improvements. Check out a full list of the adjustments right here!

All platforms

Image of the VALORANT update 9.03 patch notes highlights

General updates

  • Made improvements to how overlapping interactable objects work. You should now perform the desired action more consistently

Agent updates

  • Ground spreading abilities:
    • We're making improvements to abilities that spread along the ground like Brimstone's Incendiary and Viper's Snakebite
    • Previously, these abilities had inconsistent effects depending on the exact location they landed, ranging from extremely different sizes to damaging through walls and in areas where the ability wasn't visually present
    • With this update, these abilities should spread more consistently and only apply damage in places that are consistent with the visuals
  • Map targeted abilities improvements:
    • You can now ping and see additional icons on maps used for ability targeting
    • Affected abilities:
      • Sky Smoke (Brimstone)
      • Orbital Strike (Brimstone)
      • Ruse (Clove)
      • From The Shadows (Omen)

Image of the map targeted abilities improvements in VALORANT

  • Sage's Barrier Orb:
    • Barrier Orb's placement preview now also shows up on the minimap

Image of Sage's Barrier Orb in VALORANT

Performance updates

  • Improved the performance of Iso's Kill Contract ability

Bug fixes

General

  • Fixed issue where opening menus would reset your toggle crouch / toggle walk
    state

Gameplay systems

  • Fixed a bug where pinging guns on the ground were not displaying the gun's name in the text feed
  • Fixed a rare bug that resulted in the defuse timer showing up as '-00.00' if the Spike was defused as the round timer hit 0
  • Fixed an issue with Ability icons not appearing on the minimap as an Observer
  • Fixed an issue where in certain scenarios, you can see an enemy but they don't appear on the minimap
  • Fixed an issue where "DAMAGE TO YOU/YOU DEALT" overlaps the Combat
    Report widget
  • Fixed font size readability issues with Combat Report in certain languages
  • Fixed an issue with auto re-scoping for Outlaw, Marshall, Operator staying active while the gun goes through a reload

Maps

  • Abyss:
    • Fixed a spot in Mid Library where thrown abilities can clip through the shelves into gameplay space
    • Fixed a spot where Agent utility could be thrown off the map and used as a platform
    • Revised the message from the Scions of the Hourglass to fix text errors
    • Fixed a minor visual issue for the railings around Defender Spawn
  • The Range:
    • Fixed a bug where certain words in the Range were not being translated
      correctly into various languages

PC changes

Bug fixes

Client

  • Combat Report:
    • Fixed a bug where during pre-round, [Tab] must be held down while
      pressing the cursor toggle button to enable the cursor

Console changes

Map updates

  • Pearl enters Unrated & Swift Play queues
Harry Boulton

About The Author

Harry Boulton

Harry is a Guides Writer at GGRecon, having completed a Masters of Research degree in Film Studies. Previously a freelance writer for PCGamesN, The Loadout, and Red Bull Gaming, he loves playing a wide variety of games from the Souls series to JRPGs, Counter-Strike, and EA FC. When not playing or writing about games and hardware, you're likely to find him watching football or listening to Madonna and Kate Bush.

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